Rust Server TrendsSeismic network · station log
Recording Stations11,850 Players85,370 Active3,783 Wipes · 3 h296 48 h

Station XX-14093 · no signal

KoTiK_SV

Offline 91.107.118.135:28015 checked 36d ago

Connect
Players now
1/ 30
3% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,093
top 62%
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14093 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 30 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
509/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
445/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average
380/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
57/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average
481/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
25/ 250
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on KoTiK_SV?

A procedural map runs on KoTiK_SV, generated by the game.

Which settings and rules apply on KoTiK_SV?

You will find no gather rate in the name of KoTiK_SV. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on KoTiK_SV right now?

KoTiK_SV is not responding at this moment and is offline, last seen 36 days 4 hours ago.

How does KoTiK_SV rank against other Rust servers?

On player hours for the past week, KoTiK_SV sits at #14,093, which puts it inside the top 62% of every ranked server.

Server facts

How reliably does KoTiK_SV stay online?

As recorded now, KoTiK_SV is not reachable, the last contact having been 36 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 21 September 2026.

Which region does KoTiK_SV run from?

No region is published by KoTiK_SV. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 91.107.118.135:28015.

What build of Rust does KoTiK_SV use?

Rust network protocol 2633 and build 164530 on Windows is what KoTiK_SV runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does KoTiK_SV run its wipes?

Too few wipes of KoTiK_SV are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 37 days 20 hours.

Tags

What do the server tags on KoTiK_SV mean?

The game's server browser reads the tags KoTiK_SV publishes: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): It runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does KoTiK_SV appear?

You will find KoTiK_SV on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto KoTiK_SV?

You can connect by pressing F1 in Rust and typing client.connect 91.107.118.135:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players 30 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs164530
Build It runs game build 164530.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.