Station XX-14842 · no signal
vanillatest
Offline 91.1.96.152:28025 checked 6h ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #14,842
- top 67%
- Last wipe
- 32d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Mon 19:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on vanillatest?
A procedural map runs on vanillatest, generated by the game.
Which settings and rules apply on vanillatest?
The name of vanillatest gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on vanillatest right now?
A reading taken now finds vanillatest offline; the most recent activity was 6 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1. The last 48 hours show their highest activity at 18:00 UTC, averaging 0 players.
How does vanillatest rank against other Rust servers?
Over the last seven days, vanillatest recorded enough player hours to reach #14,842 worldwide, placing it in the top 67% of all ranked servers.
Server facts
How reliably does vanillatest stay online?
As recorded now, vanillatest is not reachable, the last contact having been 6 hours ago. Of the 24 hours in the last 1 full day, it was up for 7, or 29% of the time. On 26 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is vanillatest hosted?
No region is published by vanillatest. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 91.1.96.152:28025.
What build of Rust does vanillatest use?
vanillatest is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does vanillatest wipe, and on which days?
On record so far are too few of vanillatest's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 32 days 5 hours.
Lists and tags
What do the server tags on vanillatest mean?
These are the tags vanillatest publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does vanillatest appear?
The Rust Server Trends lists that take in vanillatest are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto vanillatest?
To join, enter client.connect 91.1.96.152:28025 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.