Station XX-13013 · no signal
PVE/PVP[ESP]FUGADEAMONIACONH3
Offline 90.94.98.253:28015 checked 9d ago
- Players now
- 1/ 30
- 3% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,013
- top 59%
- Last wipe
- 9d ago
- monthly schedule
- Next wipe
- 8d 17h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 30 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 8d 17hThu 5 Nov, 19:00 UTCFW
- 36d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 18 Oct, 01:46 UTC9d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on PVE/PVP[ESP]FUGADEAMONIACONH3?
The procedural map on PVE/PVP[ESP]FUGADEAMONIACONH3 is size 3,650 with seed 1335416667, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on PVE/PVP[ESP]FUGADEAMONIACONH3?
The name of PVE/PVP[ESP]FUGADEAMONIACONH3 gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on PVE/PVP[ESP]FUGADEAMONIACONH3?
PVE/PVP[ESP]FUGADEAMONIACONH3 is not responding at this moment and is offline, last seen 9 days 11 hours ago.
How does PVE/PVP[ESP]FUGADEAMONIACONH3 rank against other Rust servers?
On player hours for the past week, PVE/PVP[ESP]FUGADEAMONIACONH3 sits at #13,013, which puts it inside the top 59% of every ranked server.
Server details
How reliably does PVE/PVP[ESP]FUGADEAMONIACONH3 stay online?
As recorded now, PVE/PVP[ESP]FUGADEAMONIACONH3 is not reachable, the last contact having been 9 days 11 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 14 September 2026 is when Rust Server Trends first recorded it.
Where in the world is PVE/PVP[ESP]FUGADEAMONIACONH3 hosted?
No region is published by PVE/PVP[ESP]FUGADEAMONIACONH3. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 90.94.98.253:28015.
Which Rust version is PVE/PVP[ESP]FUGADEAMONIACONH3 running?
Rust network protocol 2634 and build 167781 on Windows is what PVE/PVP[ESP]FUGADEAMONIACONH3 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on PVE/PVP[ESP]FUGADEAMONIACONH3?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 1 hours after the wipe.
How often does PVE/PVP[ESP]FUGADEAMONIACONH3 wipe, and on which days?
The force wipe is the only wipe PVE/PVP[ESP]FUGADEAMONIACONH3 takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 9 days 23 hours. A monthly wipe schedule is published in its tags.
Lists and tags
What do the server tags on PVE/PVP[ESP]FUGADEAMONIACONH3 mean?
These are the tags PVE/PVP[ESP]FUGADEAMONIACONH3 publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp30 (Max players): Slots: 30; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does PVE/PVP[ESP]FUGADEAMONIACONH3 appear?
These Rust Server Trends lists include PVE/PVP[ESP]FUGADEAMONIACONH3: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How to join
What steps get you onto PVE/PVP[ESP]FUGADEAMONIACONH3?
To join, enter client.connect 90.94.98.253:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://sites.google.com/view/pverustfugadeamoniaconh3?usp=sharing is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
