Station XX-14528 · no signal
RavenusDev - ProcGen
Offline 90.242.16.255:28015 checked 16d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,528
- top 66%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RavenusDev - ProcGen?
RavenusDev - ProcGen uses a procedural map, which the game generates.
Which settings and rules apply on RavenusDev - ProcGen?
No gather rate appears in the name of RavenusDev - ProcGen. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on RavenusDev - ProcGen right now?
No players are recorded on RavenusDev - ProcGen at this moment; it is offline, and the last sighting was 16 days 13 hours ago.
How does RavenusDev - ProcGen rank against other Rust servers?
On player hours for the past week, RavenusDev - ProcGen sits at #14,528, which puts it inside the top 66% of every ranked server.
Operator and location
How reliably does RavenusDev - ProcGen stay online?
RavenusDev - ProcGen is down at the moment; the last recorded contact was 16 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 12 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is RavenusDev - ProcGen hosted?
A region is not published by RavenusDev - ProcGen. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 90.242.16.255:28015 is the address it uses.
Which Rust version is RavenusDev - ProcGen running?
RavenusDev - ProcGen is running Rust network protocol 2634 and build 167584 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does RavenusDev - ProcGen run its wipes?
On record so far are too few of RavenusDev - ProcGen's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 16 days 13 hours is how long the current world has been running.
Lists and tags
What do the server tags on RavenusDev - ProcGen mean?
Tags published by RavenusDev - ProcGen and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167584 (Build): It runs game build 167584; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RavenusDev - ProcGen appear?
You will find RavenusDev - ProcGen on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
What steps get you onto RavenusDev - ProcGen?
To join, enter client.connect 90.242.16.255:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.