Rust Server TrendsSeismic network · station log
Recording Stations11,631 Players45,053 Active3,098 Wipes · 3 h93 48 h

Station XX-6401 · recording

ReRust-DevServer - Whitelisted WIPED 25/10

Online 90.231.47.195:28015 checked 18m ago

monthly wipes vanillamoddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#6,401
top 29%
No wipes
resets
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-6401 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Tue 04:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75109:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 23:32 UTC3d ago – – – – – 1
Sat 24 Oct, 21:58 UTC3d ago – – – – – 0
Sat 24 Oct, 02:46 UTC4d ago – – – – – 1
Sat 24 Oct, 02:25 UTC4d ago – – – – – 1
Sat 24 Oct, 02:07 UTC4d ago – – – – – 0
Fri 23 Oct, 22:35 UTC4d ago – – – – – 0
Sun 18 Oct, 14:16 UTC9d ago M0.0rising 1 halved by day 4 5.3 days 0
Sat 17 Oct, 23:37 UTC10d ago M0.0rising 1 – 0.6 days 0
Mon 12 Oct, 14:08 UTC15d ago – – – – – 0
Mon 12 Oct, 10:08 UTC15d ago M0.0rising 1 held half 5.6 days 0
Nearby stations

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4/ 300
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-2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay EU · groups of 8+ · monthly · 9 on average
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РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10 EU · groups of 8+ · weekly · 140 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on ReRust-DevServer - Whitelisted WIPED 25/10?

Generated by the game, the map on ReRust-DevServer - Whitelisted WIPED 25/10 is procedural, size 3,350 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.

Which settings and rules apply on ReRust-DevServer - Whitelisted WIPED 25/10?

You will find no gather rate in the name of ReRust-DevServer - Whitelisted WIPED 25/10. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on ReRust-DevServer - Whitelisted WIPED 25/10?

0 of the 100 slots on ReRust-DevServer - Whitelisted WIPED 25/10 are filled right now. Across seven days this server recorded an average of 0 players and a peak of 1. The busiest point in the last 48 hours came at 04:00 UTC, averaging 1 players.

How does ReRust-DevServer - Whitelisted WIPED 25/10 rank against other Rust servers?

On player hours for the past week, ReRust-DevServer - Whitelisted WIPED 25/10 sits at #6,401, which puts it inside the top 29% of every ranked server.

Server facts

How reliably does ReRust-DevServer - Whitelisted WIPED 25/10 stay online?

ReRust-DevServer - Whitelisted WIPED 25/10 is up at the moment. The uptime it reports puts its last restart about 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 140, or 83% of the time. 11 October 2026 is when Rust Server Trends first recorded it.

How well does ReRust-DevServer - Whitelisted WIPED 25/10 perform under load?

The 48-hour average is 83 server fps; 63 is the lowest observed. The world held up to 61,422 entities at its peak, buildings and deployables included. Memory use peaked at 2,901 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does ReRust-DevServer - Whitelisted WIPED 25/10 run from?

Nothing about a region comes from ReRust-DevServer - Whitelisted WIPED 25/10. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 90.231.47.195:28015.

What build of Rust does ReRust-DevServer - Whitelisted WIPED 25/10 use?

ReRust-DevServer - Whitelisted WIPED 25/10 is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does ReRust-DevServer - Whitelisted WIPED 25/10 run its wipes?

None of the resets at ReRust-DevServer - Whitelisted WIPED 25/10 counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.

Tags

What do the server tags on ReRust-DevServer - Whitelisted WIPED 25/10 mean?

Tags published by ReRust-DevServer - Whitelisted WIPED 25/10 and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does ReRust-DevServer - Whitelisted WIPED 25/10 appear?

You will find ReRust-DevServer - Whitelisted WIPED 25/10 on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Connecting

What steps get you onto ReRust-DevServer - Whitelisted WIPED 25/10?

To join, enter client.connect 90.231.47.195:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.