Rust Server TrendsSeismic network · station log
Recording Stations11,811 Players70,411 Active3,728 Wipes · 3 h131 48 h

Station XX-13349 · no signal

LockWipe52season

Offline 90.188.167.155:28015 checked 41d ago

Connect
Players now
1/ 2
50% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,349
no region published
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13349 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 511 on average
618/ 700
Rustoria.co - EU Main EU · groups of 16+ · weekly · 340 on average
41/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 337 on average
78/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 316 on average
323/ 400
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
146/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 261 on average
138/ 225
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on LockWipe52season?

A procedural map runs on LockWipe52season, generated by the game.

Which settings and rules apply on LockWipe52season?

You will find no gather rate in the name of LockWipe52season. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on LockWipe52season?

LockWipe52season is not responding at this moment and is offline, last seen 41 days 12 hours ago.

How does LockWipe52season rank against other Rust servers?

Over the last seven days, LockWipe52season recorded enough player hours to reach #13,349 worldwide, placing it in the top – of all ranked servers.

Server facts

How reliably does LockWipe52season stay online?

As recorded now, LockWipe52season is not reachable, the last contact having been 41 days 12 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 16 September 2026 is when Rust Server Trends first recorded it.

Which region does LockWipe52season run from?

Nothing about a region comes from LockWipe52season. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 90.188.167.155:28015 is the address it uses.

What build of Rust does LockWipe52season use?

LockWipe52season is running Rust network protocol 2633 and build 163794 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does LockWipe52season wipe, and on which days?

The rhythm of LockWipe52season cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 41 days 13 hours.

Server tags

What do the server tags on LockWipe52season mean?

The game's server browser reads the tags LockWipe52season publishes: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does LockWipe52season appear?

You will find LockWipe52season on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto LockWipe52season?

To join, enter client.connect 90.188.167.155:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp2
Max players 2 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163794
Build Game build: 163794.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.