Rust Server TrendsSeismic network · station log
Recording Stations11,699 Players51,000 Active3,284 Wipes · 3 h138 48 h

Station EU-8122 · recording

Staging 3x PvE

Online EU 90.146.82.82:28015 checked 13m ago

3x moddedcarbon
Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#8,122
top 37% · #2107 in EU
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station EU-8122 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Mon 22:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75101:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct20 Oct27 Oct

Top 37% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
29.2 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 8

The first 48 hours of its last wipes

Sat 24 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 32 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 02:59 UTC3d ago M0.0rising 1 – running 0
Thu 24 Sep, 22:27 UTC33d ago M0.6rising 4 halved by day 8 29.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 3x | No BPs | Mondays EU · groups of 16+ · 3x · weekly · 387 on average
364/ 450
Vital Rust - EU Mondays | 3x | No BPs EU · groups of 14+ · 3x · weekly · 168 on average
165/ 200
HollowServers.co EU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED EU · groups of 8+ · 3x · biweekly · 99 on average
87/ 150
КЛАССИКА x3 | GGRust #3 | Для нoвичкoв 3x EU · groups of 8+ · 3x · weekly · 92 on average
21/ 100
[EU] Upsurge Main | 3x Vanilla | 27/10 EU · groups of 12+ · 3x · weekly · 88 on average
138/ 400
HollowServers.co EU 3x Solo/Duo|LootX3|JUST FULLWIPED EU · groups of 8+ · 3x · biweekly · 20 on average
4/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Staging 3x PvE?

Staging 3x PvE runs a procedural map of size 3,200 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Staging 3x PvE?

Going by its name, Staging 3x PvE runs 3x gather. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Staging 3x PvE right now?

At this moment, Staging 3x PvE records 0 players across 10 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The last 48 hours show their highest activity at 20:00 UTC, averaging 1 players.

How does Staging 3x PvE rank against other Rust servers?

For player hours across the last seven days, Staging 3x PvE takes #8,122 overall and #2,107 in Europe, inside the top 37% of all ranked servers.

Operator and location

How reliably does Staging 3x PvE stay online?

Staging 3x PvE is up at the moment. The uptime it reports puts its last restart about 18 hours ago. Of the 168 hours in the last 7 full days, it was up for 144, or 86% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does Staging 3x PvE hold a steady tick rate?

Its average server fps over the last 48 hours was 234, and it never dropped below 178. Buildings, deployables and all the rest of the world's entities brought it to a high of 53,000. Its highest memory use was 2,132 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Staging 3x PvE run from?

The EU tag is how Staging 3x PvE lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 90.146.82.82:28015 is the address it uses.

What build of Rust does Staging 3x PvE use?

On Linux, Staging 3x PvE runs Rust network protocol 2635 and build 169251. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Staging 3x PvE?

The recent wipes averaged a busiest count of 2 players. 32 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 8.

On what timetable does Staging 3x PvE run its wipes?

The rhythm of Staging 3x PvE cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 3 days 21 hours.

Lists and tags

What do the server tags on Staging 3x PvE mean?

Tags published by Staging 3x PvE and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs169251 (Build): Game build: 169251; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Staging 3x PvE appear?

The Rust Server Trends lists that take in Staging 3x PvE are: 3x Rust servers, by live population, EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 3x.

How to join

How do you connect to Staging 3x PvE?

You can connect by pressing F1 in Rust and typing client.connect 90.146.82.82:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,EU,gmrust,cs169251,ts8,^z,^y

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs169251
Build Game build: 169251.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.