Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h107 48 h

Station NA-4228 · recording

SCAVENGERSHAVEN.NET 10x NoBPs [Loot++|PVP|MyMini|Shop]

Online NA 89.28.237.38:28030 checked 1h ago

10x weekly wipes moddedoxide
Connect
Players now
0/ 250
0% full
Motion · 24 h
M0.0falling
+0 players on the day
7-day average
0
peak 4
Rank
#4,228
top 19% · #714 in NA
Last wipe
4d ago
weekly schedule
Next wipe
2d 1h
Fri 30 Oct, 20:02 UTC
Seismic record · station NA-4228 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 250 slots
Motion · 24 h
M0.0falling+0 players
Sharpest hour
−1into Wed 11:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers, top 38% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 20:02 UTC, in 2d 1h. Every Friday at 20:02 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
5players, last three wipes
crowd held
25%else halves by day 2

Coming wipes

  1. 2d 1hFri 30 Oct, 20:02 UTC
  2. 8d 0hThu 5 Nov, 19:00 UTCFW
  3. 9d 1hFri 6 Nov, 20:02 UTC
  4. 16d 1hFri 13 Nov, 20:02 UTC
  5. 23d 1hFri 20 Nov, 20:02 UTC
  6. 30d 1hFri 27 Nov, 20:02 UTC
  7. 36d 0hThu 3 Dec, 19:00 UTCFW
  8. 37d 1hFri 4 Dec, 20:02 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 20:02 UTC4d ago M0.6rising 4 – running 0
Fri 16 Oct, 20:02 UTC11d ago M0.6rising 4 halved by day 2 7 days 0
Fri 9 Oct, 19:57 UTC18d ago M0.8rising 6 halved by day 2 7 days 0
Fri 2 Oct, 19:57 UTC25d ago M0.6rising 4 halved by day 3 7 days 0
Thu 1 Oct, 18:03 UTC FW27d ago M0.3rising 2 – 1.1 days 0
Fri 25 Sep, 20:13 UTC32d ago M0.0steady 2 held half 5.9 days 2
Fri 18 Sep, 20:00 UTC39d ago M0.5rising 3 held half 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 179 on average
156/ 200
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 178 on average
141/ 200
Vitality - US 10x | No BPs | Kits | Shop NA · groups of 32+ · 10x · weekly · 64 on average
7/ 50
WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|X NA · groups of 100+ · 10x · weekly · 7 on average
6/ 100
Helix 10x No BPs | Loot++ | PvP | Shop | Kits | Events NA · groups of 20+ · 10x · weekly · 3 on average
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3/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on SCAVENGERSHAVEN.NET 10x NoBPs [Loot++|PVP|MyMini|Shop]?

SCAVENGERSHAVEN.NET 10x NoBPs [Loot++|PVP|MyMini|Shop] runs a procedural map of size 4,500 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named SCAV.GG.

Which settings and rules apply on SCAVENGERSHAVEN.NET 10x NoBPs [Loot++|PVP|MyMini|Shop]?

Its name points to a gather rate of 10x on SCAVENGERSHAVEN.NET 10x NoBPs [Loot++|PVP|MyMini|Shop]. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on SCAVENGERSHAVEN.NET 10x NoBPs [Loot++|PVP|MyMini|Shop]?

A reading taken now shows 0 players on SCAVENGERSHAVEN.NET 10x NoBPs [Loot++|PVP|MyMini|Shop], which has 250 slots. Across seven days this server recorded an average of 0 players and a peak of 4. The last 48 hours show their highest activity at 09:00 UTC, averaging 2 players.

How does SCAVENGERSHAVEN.NET 10x NoBPs [Loot++|PVP|MyMini|Shop] rank against other Rust servers?

The last seven days of player hours place SCAVENGERSHAVEN.NET 10x NoBPs [Loot++|PVP|MyMini|Shop] at #4,228, in the top 19% of all ranked servers and #714 in North America.

Operator and location

How reliably does SCAVENGERSHAVEN.NET 10x NoBPs [Loot++|PVP|MyMini|Shop] stay online?

As recorded now, SCAVENGERSHAVEN.NET 10x NoBPs [Loot++|PVP|MyMini|Shop] is running. Going by the uptime figure it reports, it restarted about 30 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does SCAVENGERSHAVEN.NET 10x NoBPs [Loot++|PVP|MyMini|Shop] perform under load?

Its average server fps over the last 48 hours was 59, and it never dropped below 51. The world held up to 237,352 entities at its peak, buildings and deployables included. Memory use peaked at 12,155 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is SCAVENGERSHAVEN.NET 10x NoBPs [Loot++|PVP|MyMini|Shop] hosted?

In North America SCAVENGERSHAVEN.NET 10x NoBPs [Loot++|PVP|MyMini|Shop] lists itself, with the tag NA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 89.28.237.38:28030.

What build of Rust does SCAVENGERSHAVEN.NET 10x NoBPs [Loot++|PVP|MyMini|Shop] use?

Rust network protocol 2635 and build 168909 on Linux is what SCAVENGERSHAVEN.NET 10x NoBPs [Loot++|PVP|MyMini|Shop] runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on SCAVENGERSHAVEN.NET 10x NoBPs [Loot++|PVP|MyMini|Shop]?

The recent wipes averaged a busiest count of 5 players. 3 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 25% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.

On what timetable does SCAVENGERSHAVEN.NET 10x NoBPs [Loot++|PVP|MyMini|Shop] run its wipes?

every Friday at 20:02 UTC is how SCAVENGERSHAVEN.NET 10x NoBPs [Loot++|PVP|MyMini|Shop] wipes. Friday 30 October at 20:02 UTC is when its next wipe is due. It has run its current world for 4 days 22 hours. The tags it publishes carry a weekly wipe schedule.

Tags

What do the server tags on SCAVENGERSHAVEN.NET 10x NoBPs [Loot++|PVP|MyMini|Shop] mean?

These are the tags SCAVENGERSHAVEN.NET 10x NoBPs [Loot++|PVP|MyMini|Shop] publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp250 (Max players): 250 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does SCAVENGERSHAVEN.NET 10x NoBPs [Loot++|PVP|MyMini|Shop] appear?

The Rust Server Trends lists that take in SCAVENGERSHAVEN.NET 10x NoBPs [Loot++|PVP|MyMini|Shop] are: 10x Rust servers, Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

Join the server

What steps get you onto SCAVENGERSHAVEN.NET 10x NoBPs [Loot++|PVP|MyMini|Shop]?

You can connect by pressing F1 in Rust and typing client.connect 89.28.237.38:28030 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://www.scavengershaven.net/.

Instrument codes

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp250
Max players 250 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly Wipes happen weekly.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.