Rust Server TrendsSeismic network · station log
Recording Stations11,622 Players37,258 Active2,894 Wipes · 3 h80 48 h

Station EU-15247 · no signal

LadderRust

Offline EU 89.248.236.145:27135 checked 10d ago

weekly wipes vanillamoddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,247
top 69% · #2578 in EU
Last wipe
10d ago
weekly schedule
Next wipe
3d 11h
Sun 1 Nov, 19:11 UTC
Seismic record · station EU-15247 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 19:11 UTC, in 3d 11h. Its weekly schedule tag · low confidence

usual gap
0.4 daysbetween real wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. 3d 11hSun 1 Nov, 19:11 UTC
  2. 7d 11hThu 5 Nov, 19:00 UTCFW
  3. 10d 11hSun 8 Nov, 19:11 UTC
  4. 17d 11hSun 15 Nov, 19:11 UTC
  5. 24d 11hSun 22 Nov, 19:11 UTC
  6. 31d 11hSun 29 Nov, 19:11 UTC
  7. 35d 11hThu 3 Dec, 19:00 UTCFW
  8. 38d 11hSun 6 Dec, 19:11 UTC

The first 48 hours of its last wipes

Sun 18 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 18 Oct, 19:11 UTC10d ago M0.0steady 0 – – running 0
Sun 18 Oct, 09:30 UTC10d ago M0.0steady 1 – 0.4 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
105/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
5/ 200
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 26 on average
6/ 175
TRAVELER SOLO [MAX 1] Wipe 26.10 EU · no group limit · weekly · 23 on average
16/ 100
RustAria #2 [х2 | NoLimit | Мoскoвcкий] EU · groups of 16+ · weekly · 10 on average
5/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on LadderRust?

The map on LadderRust is procedural, produced by the game.

Which settings and rules apply on LadderRust?

You will find no gather rate in the name of LadderRust. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on LadderRust right now?

No players are recorded on LadderRust at this moment; it is offline, and the last sighting was 10 days 11 hours ago.

How does LadderRust rank against other Rust servers?

The last seven days of player hours place LadderRust at #15,247, in the top 69% of all ranked servers and #2,578 in Europe.

Server facts

How reliably does LadderRust stay online?

LadderRust is down at the moment; the last recorded contact was 10 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 18 October 2026.

Which region does LadderRust run from?

With its EU tag, LadderRust lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 89.248.236.145:27135.

Which Rust version is LadderRust running?

Rust network protocol 2634 and build 167781 on Linux is what LadderRust runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on LadderRust?

On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

On what timetable does LadderRust run its wipes?

The prediction follows its tag, because too few of LadderRust's wipes are on record to confirm its schedule. Sunday 1 November at 19:11 UTC is when its next wipe is due. It has run its current world for 10 days 12 hours. Its tags state a weekly wipe schedule.

Tags

What do the server tags on LadderRust mean?

These are the tags LadderRust publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does LadderRust appear?

You will find LadderRust on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

How to join

How do you connect to LadderRust?

You can connect by pressing F1 in Rust and typing client.connect 89.248.236.145:27135 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.