Station EU-8858 · recording
20:34 Rust
Online EU 89.248.236.141:27637 checked 8m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 2
- Rank
- #8,858
- top 40% · #2168 in EU
- Last wipe
- 9h ago
- monthly schedule
- Next wipe
- 7d 21h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Wed 13:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on 20:34 Rust?
The procedural map on 20:34 Rust is size 4,000 with seed 823681111, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on 20:34 Rust?
You will find no gather rate in the name of 20:34 Rust. It gives no group limit in its listing. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on 20:34 Rust?
At this moment, 20:34 Rust records 0 players across 40 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 2. The busiest point in the last 48 hours came at 15:00 UTC, averaging 2 players.
How does 20:34 Rust rank against other Rust servers?
For player hours across the last seven days, 20:34 Rust takes #8,858 overall and #2,168 in Europe, inside the top 40% of all ranked servers.
Operator and location
How reliably does 20:34 Rust stay online?
20:34 Rust is up at the moment. Going by the uptime figure it reports, it restarted about 3 hours ago. On 28 October 2026 it was recorded for the first time by Rust Server Trends.
How well does 20:34 Rust perform under load?
The 48-hour average is 40 server fps; 14 is the lowest observed. At its highest, it carried 96,392 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,105 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does 20:34 Rust run from?
In Europe 20:34 Rust lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 89.248.236.141:27637.
What build of Rust does 20:34 Rust use?
20:34 Rust is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does 20:34 Rust run its wipes?
An estimate from the force wipe gives 20:34 Rust's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 9 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on 20:34 Rust mean?
These are the tags 20:34 Rust publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slots: 40; ts0 (Group limit): Teams are disabled; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does 20:34 Rust appear?
You will find 20:34 Rust on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Connecting
How do you connect to 20:34 Rust?
Enter client.connect 89.248.236.141:27637 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://incloudgame.ru/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.