Rust Server TrendsSeismic network · station log
Recording Stations11,894 Players101,584 Active3,939 Wipes · 3 h404 48 h

Station XX-3517 · recording

Hapis Rust - Modded x2

Online 89.248.236.141:27442 checked 11m ago

2x moddedoxide
Connect
Players now
2/ 50
4% full
Motion · 24 h
M0.0rising
+0 players on the day
7-day average
1
peak 7
Rank
#3,517
top 16%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-3517 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 50 slots
Motion · 24 h
M0.0rising+0 players
Sharpest hour
+2into Wed 12:00 UTC
Peak · 48 h
7most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246818:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7.2 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
6players, last three wipes
crowd held
0%else halves by day 5

The first 48 hours of its last wipes

Mon 26 OctSun 18 OctSun 11 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 30 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 12:12 UTC3d ago M0.8rising 7 – running 0
Sun 18 Oct, 23:59 UTC10d ago M0.5rising 5 halved by day 5 7.5 days 2
Sun 11 Oct, 18:01 UTC17d ago M0.7rising 7 halved by day 5 7.2 days 2
Sat 10 Oct, 21:14 UTC18d ago M0.5rising 3 – 0.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 838 on average
808/ 900
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 614 on average
1180/ 525
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 378 on average
160/ 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 348 on average
820/ 750
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 333 on average
900/ 960
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 317 on average
151/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Hapis Rust - Modded x2?

The procedural map on Hapis Rust - Modded x2 is size 4,096 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.

Which settings and rules apply on Hapis Rust - Modded x2?

Going by its name, Hapis Rust - Modded x2 runs 2x gather. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Hapis Rust - Modded x2 right now?

At this moment, Hapis Rust - Modded x2 records 2 players across 50 slots. The seven-day average is 1 players, with a peak of 7. The busiest point in the last 48 hours came at 18:00 UTC, averaging 4 players.

How does Hapis Rust - Modded x2 rank against other Rust servers?

Over the last seven days, Hapis Rust - Modded x2 recorded enough player hours to reach #3,517 worldwide, placing it in the top 16% of all ranked servers.

Server facts

How reliably does Hapis Rust - Modded x2 stay online?

As recorded now, Hapis Rust - Modded x2 is running. The uptime it reports puts its last restart about 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 10 October 2026 it was recorded for the first time by Rust Server Trends.

How well does Hapis Rust - Modded x2 perform under load?

Its average server fps over the last 48 hours was 43, and it never dropped below 20. The world held up to 66,157 entities at its peak, buildings and deployables included. Its highest memory use was 2,761 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Hapis Rust - Modded x2 run from?

A region is not published by Hapis Rust - Modded x2. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 89.248.236.141:27442.

Which Rust version is Hapis Rust - Modded x2 running?

Hapis Rust - Modded x2 is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Hapis Rust - Modded x2?

The recent wipes averaged a busiest count of 6 players. 30 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 5 in the wipes where it didn't hold.

On what timetable does Hapis Rust - Modded x2 run its wipes?

There is no next wipe to predict at Hapis Rust - Modded x2, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 3 days 5 hours is how long the current world has been running.

Server tags

What do the server tags on Hapis Rust - Modded x2 mean?

The game's server browser reads the tags Hapis Rust - Modded x2 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Hapis Rust - Modded x2 appear?

The Rust Server Trends lists that take in Hapis Rust - Modded x2 are: 2x Rust servers, listed live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Join the server

How do you connect to Hapis Rust - Modded x2?

To join, enter client.connect 89.248.236.141:27442 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://hapisrust.github.io/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.