Rust Server TrendsSeismic network · station log
Recording Stations11,681 Players34,835 Active2,855 Wipes · 3 h93 48 h

Station XX-5309 · recording

eleoprika

Online 89.248.236.141:27413 checked 8m ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#5,309
top 24%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-5309 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+2into Wed 19:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5204:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 19 Oct, 21:54 UTC9d ago M0.3rising 3 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average
140/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
105/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
14/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average
17/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
12/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average
19/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on eleoprika?

eleoprika runs a procedural map of size 4,500 with seed 14, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on eleoprika?

The name of eleoprika gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on eleoprika right now?

A reading taken now shows 0 players on eleoprika, which has 10 slots. The seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours came at 19:00 UTC, averaging 2 players.

How does eleoprika rank against other Rust servers?

Over the last seven days, eleoprika recorded enough player hours to reach #5,309 worldwide, placing it in the top 24% of all ranked servers.

Server details

How reliably does eleoprika stay online?

eleoprika is up at the moment. Its reported uptime points to a restart about 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 19 October 2026.

Does eleoprika hold a steady tick rate?

Across the last 48 hours it averaged 24 server fps, with a floor of 7. At its highest, it carried 123,366 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,396 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does eleoprika run from?

No region is published by eleoprika. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 89.248.236.141:27413.

What build of Rust does eleoprika use?

Rust network protocol 2635 and build 168909 on Linux is what eleoprika runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on eleoprika?

On average, the busiest point of its recent wipes drew 3 players. The peak on the most recent wipe came 23 hours after the wipe.

How often does eleoprika wipe, and on which days?

The rhythm of eleoprika cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 9 days 4 hours.

Server tags

What do the server tags on eleoprika mean?

The game's server browser reads the tags eleoprika publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does eleoprika appear?

You will find eleoprika on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

How do you connect to eleoprika?

You can connect by pressing F1 in Rust and typing client.connect 89.248.236.141:27413 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://incloudgame.ru/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.