Rust Server TrendsSeismic network · station log
Recording Stations11,627 Players40,719 Active2,850 Wipes · 3 h124 48 h

Station XX-11533 · no signal

Creative Test Server

Offline 89.247.6.201:28015 checked 8d ago

quad moddedoxidesoftcore
Connect
Players now
2/ 10
20% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#11,533
top 52%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-11533 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 52% of all ranked servers, and #545 of the quad servers (top 66%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
3/ 111
1/ 112
【开心萌橙PVE-kxmc】休闲娱乐/5倍/防抄家/任务 EA · groups of 20+ · monthly · 2 on average
3/ 150
可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 EA · groups of 8+ · biweekly · 1 on average
2/ 100
New Rusted PVP/E |NoRaid|RaidBase|Barges&more| groups of 8+ · monthly · 1 on average
0/ 30
半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖 EA · groups of 8+ · biweekly · 1 on average
1/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Creative Test Server?

The procedural map on Creative Test Server is size 4,250 with seed 1234, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Creative Test Server?

No gather rate appears in the name of Creative Test Server. The limit for a group is 4 players (quad). It plays in softcore mode, A gentler Facepunch mode: part of your loot stays with you. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on Creative Test Server right now?

No players are recorded on Creative Test Server at this moment; it is offline, and the last sighting was 8 days 8 hours ago.

How does Creative Test Server rank against other Rust servers?

On player hours for the past week, Creative Test Server sits at #11,533, which puts it inside the top 52% of every ranked server. The ranking for quad puts it at #545.

Server details

How reliably does Creative Test Server stay online?

No contact with Creative Test Server right now, and the last recorded contact was 8 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 19 October 2026.

Which region does Creative Test Server run from?

A region is not published by Creative Test Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 89.247.6.201:28015.

Which Rust version is Creative Test Server running?

Rust network protocol 2634 and build 167781 on Windows is what Creative Test Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does Creative Test Server run its wipes?

The rhythm of Creative Test Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 10 days 11 hours.

Server tags

What do the server tags on Creative Test Server mean?

These are the tags Creative Test Server publishes for the browser to read: gmsoftcore (Game mode): An easier ruleset, softcore; mp10 (Max players): 10 slots are available; ts4 (Group limit): The team limit is 4; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Creative Test Server appear?

The Rust Server Trends lists that take in Creative Test Server are: Modded Rust servers, tracked live, Rust build and creative servers, live and Rust creative servers. On the server list, the filters it matches are: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

How to join

How do you connect to Creative Test Server?

Enter client.connect 89.247.6.201:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp10
Max players 10 slots are available.
ts4
Group limit The team limit is 4.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.