Rust Server TrendsSeismic network · station log
Recording Stations11,618 Players39,491 Active2,997 Wipes · 3 h102 48 h

Station XX-14806 · no signal

Arr1w's Server

Offline 89.244.93.218:28015 checked 33d ago

Connect
Players now
1/ 2
50% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,806
top 66%
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14806 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 535 on average
330/ 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 320 on average
22/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 319 on average
19/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
200/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average
97/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
31/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Arr1w's Server?

Arr1w's Server uses a procedural map, which the game generates.

Which settings and rules apply on Arr1w's Server?

No gather rate appears in the name of Arr1w's Server. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Arr1w's Server right now?

A reading taken now finds Arr1w's Server offline; the most recent activity was 33 days 12 hours ago.

How does Arr1w's Server rank against other Rust servers?

On player hours for the past week, Arr1w's Server sits at #14,806, which puts it inside the top 66% of every ranked server.

Operator and location

How reliably does Arr1w's Server stay online?

Arr1w's Server is down at the moment; the last recorded contact was 33 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 24 September 2026.

Where in the world is Arr1w's Server hosted?

Nothing about a region comes from Arr1w's Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 89.244.93.218:28015.

What build of Rust does Arr1w's Server use?

Arr1w's Server is running Rust network protocol 2633 and build 165217 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does Arr1w's Server run its wipes?

On record so far are too few of Arr1w's Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 33 days 13 hours.

Tags

What do the server tags on Arr1w's Server mean?

The game's server browser reads the tags Arr1w's Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Arr1w's Server appear?

You will find Arr1w's Server on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Arr1w's Server?

You can connect by pressing F1 in Rust and typing client.connect 89.244.93.218:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp2
Max players Slots: 2.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.