Station XX-13807 · no signal
TroubleChute's Rust Guide Server
Offline 89.239.162.247:28015 checked 25d ago
- Players now
- 1/ 250
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,807
- top 60%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 250 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.8 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 15:08 UTC25d ago | M0.0■steady | 1 | – | running | 1 | |
| Thu 1 Oct, 19:32 UTC FW26d ago | M0.0▲rising | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on TroubleChute's Rust Guide Server?
TroubleChute's Rust Guide Server uses a procedural map, which the game generates.
Which settings and rules apply on TroubleChute's Rust Guide Server?
No gather rate appears in the name of TroubleChute's Rust Guide Server. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on TroubleChute's Rust Guide Server right now?
TroubleChute's Rust Guide Server is not responding at this moment and is offline, last seen 25 days 12 hours ago.
How does TroubleChute's Rust Guide Server rank against other Rust servers?
Over the last seven days, TroubleChute's Rust Guide Server recorded enough player hours to reach #13,807 worldwide, placing it in the top 60% of all ranked servers.
Server details
How reliably does TroubleChute's Rust Guide Server stay online?
TroubleChute's Rust Guide Server is down at the moment; the last recorded contact was 25 days 12 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 1 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is TroubleChute's Rust Guide Server hosted?
No region is published by TroubleChute's Rust Guide Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 89.239.162.247:28015 is the address it uses.
Which Rust version is TroubleChute's Rust Guide Server running?
On Windows, TroubleChute's Rust Guide Server runs Rust network protocol 2634 and build 166494. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on TroubleChute's Rust Guide Server?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does TroubleChute's Rust Guide Server run its wipes?
On record so far are too few of TroubleChute's Rust Guide Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 13 hours is how long the current world has been running.
Lists and tags
What do the server tags on TroubleChute's Rust Guide Server mean?
The game's server browser reads the tags TroubleChute's Rust Guide Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): Slots: 250; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does TroubleChute's Rust Guide Server appear?
You will find TroubleChute's Rust Guide Server on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
How do you connect to TroubleChute's Rust Guide Server?
Enter client.connect 89.239.162.247:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.