Rust Server TrendsSeismic network · station log
Recording Stations11,823 Players72,372 Active3,652 Wipes · 3 h214 48 h

Station XX-15326 · no signal

GrindMind

Offline 89.222.111.187:28015 checked 1d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,326
top 69%
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15326 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123414:0017:0020:0023:0002:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040014:0017:0020:0023:0002:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average
527/ 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
411/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
65/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
70/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
54/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average
170/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on GrindMind?

The procedural map on GrindMind is size 4,500 with seed 670234514, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on GrindMind?

You will find no gather rate in the name of GrindMind. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on GrindMind right now?

No players are recorded on GrindMind at this moment; it is offline, and the last sighting was 31 hours ago. The population averaged 0 players over the past week.

How does GrindMind rank against other Rust servers?

The last seven days of player hours place GrindMind at #15,326, in the top 69% of all ranked servers.

Server details

How reliably does GrindMind stay online?

As recorded now, GrindMind is not reachable, the last contact having been 31 hours ago. Its reported uptime points to a restart about 11 days 19 hours ago. It was up 89% of the time across the last 7 full days: 150 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 16 October 2026.

Does GrindMind hold a steady tick rate?

Across the last 48 hours it averaged 226 server fps, with a floor of 177. Buildings, deployables and all the rest of the world's entities brought it to a high of 116,764. Memory use peaked at 5,368 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does GrindMind run from?

No region is published by GrindMind. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 89.222.111.187:28015.

What build of Rust does GrindMind use?

Rust network protocol 2634 and build 167781 on Linux is what GrindMind runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does GrindMind run its wipes?

Too few wipes of GrindMind are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 13 days 4 hours.

Server tags

What do the server tags on GrindMind mean?

The game's server browser reads the tags GrindMind publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does GrindMind appear?

The Rust Server Trends lists that take in GrindMind are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

How do you connect to GrindMind?

To join, enter client.connect 89.222.111.187:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.