Station XX-9810 · recording
Gamed!de
Online 89.163.187.239:28015 checked 15m ago
- Players now
- 0/ 8
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #9,810
- top 44%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 8 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Sun 20:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 20:06 UTC1d ago | – | – | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Gamed!de?
Generated by the game, the map on Gamed!de is procedural, size 4,500 with seed 1586544950. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Gamed!de?
No gather rate appears in the name of Gamed!de. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Gamed!de right now?
At this moment, Gamed!de records 0 players across 8 slots. The seven-day average is 0 players, with a peak of 1. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 1 players.
How does Gamed!de rank against other Rust servers?
Over the last seven days, Gamed!de recorded enough player hours to reach #9,810 worldwide, placing it in the top 44% of all ranked servers.
Operator and location
How reliably does Gamed!de stay online?
Right now, you can reach Gamed!de. The uptime it reports puts its last restart about 45 hours ago. Of the 24 hours in the last 1 full day, it was up for 24, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 25 October 2026.
How well does Gamed!de perform under load?
The 48-hour average is 30 server fps; 24 is the lowest observed. At its highest, it carried 115,849 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,921 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does Gamed!de run from?
Nothing about a region comes from Gamed!de. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 89.163.187.239:28015.
Which Rust version is Gamed!de running?
Rust network protocol 2635 and build 168909 on Linux is what Gamed!de runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does Gamed!de run its wipes?
Too few wipes of Gamed!de are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 46 hours.
Lists and tags
What do the server tags on Gamed!de mean?
Tags published by Gamed!de and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): The server has 8 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Gamed!de appear?
You will find Gamed!de on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How to join
How do you connect to Gamed!de?
Enter client.connect 89.163.187.239:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.