Station XX-12201 · no signal
Мой локальный тестовый сервер
Offline 89.150.40.13:28015 checked 37d ago
- Players now
- 2/ 5
- 40% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #12,201
- no region published
- Last wipe
- 44d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Мой локальный тестовый сервер?
Мой локальный тестовый сервер uses a procedural map, which the game generates.
Which settings and rules apply on Мой локальный тестовый сервер?
No gather rate appears in the name of Мой локальный тестовый сервер. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Мой локальный тестовый сервер right now?
A reading taken now finds Мой локальный тестовый сервер offline; the most recent activity was 37 days 9 hours ago.
How does Мой локальный тестовый сервер rank against other Rust servers?
Over the last seven days, Мой локальный тестовый сервер recorded enough player hours to reach #12,201 worldwide, placing it in the top – of all ranked servers.
Server details
How reliably does Мой локальный тестовый сервер stay online?
As recorded now, Мой локальный тестовый сервер is not reachable, the last contact having been 37 days 9 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 19 September 2026.
Which region does Мой локальный тестовый сервер run from?
Its name points to Europe, but Мой локальный тестовый сервер publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 89.150.40.13:28015 is the address it uses.
Which Rust version is Мой локальный тестовый сервер running?
Rust network protocol 2633 and build 163794 on Windows is what Мой локальный тестовый сервер runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does Мой локальный тестовый сервер run its wipes?
On record so far are too few of Мой локальный тестовый сервер's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 44 days 2 hours is how long the current world has been running.
Lists and tags
What do the server tags on Мой локальный тестовый сервер mean?
These are the tags Мой локальный тестовый сервер publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Мой локальный тестовый сервер appear?
These Rust Server Trends lists include Мой локальный тестовый сервер: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to Мой локальный тестовый сервер?
You can connect by pressing F1 in Rust and typing client.connect 89.150.40.13:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.