Rust Server TrendsSeismic network · station log
Recording Stations11,707 Players53,453 Active3,353 Wipes · 3 h134 48 h

Station XX-14710 · no signal

Smile

Offline 89.149.105.185:28015 checked 5d ago

Connect
Players now
0/ 15
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#14,710
top 66%
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14710 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average
430/ 525
Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average
25/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average
45/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
195/ 275
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
76/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average
89/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Smile?

The map on Smile is procedural, produced by the game.

Which settings and rules apply on Smile?

The name of Smile gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Smile?

A reading taken now finds Smile offline; the most recent activity was 5 days 5 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.

How does Smile rank against other Rust servers?

Over the last seven days, Smile recorded enough player hours to reach #14,710 worldwide, placing it in the top 66% of all ranked servers.

Server details

How reliably does Smile stay online?

Smile is down at the moment; the last recorded contact was 5 days 5 hours ago. It was up 0% of the time across the last 5 full days: 0 of 120 hours. On 22 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Smile hosted?

No region is published by Smile. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 89.149.105.185:28015 is the address it uses.

What build of Rust does Smile use?

Smile is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does Smile run its wipes?

Too few wipes of Smile are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 7 hours is how long the current world has been running.

Server tags

What do the server tags on Smile mean?

Tags published by Smile and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The server has 15 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Smile appear?

You will find Smile on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Join the server

How do you connect to Smile?

You can connect by pressing F1 in Rust and typing client.connect 89.149.105.185:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players The server has 15 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.