Station XX-8563 · no signal
Rust Main
Offline 89.133.71.199:28015 checked 4d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #8,563
- top 38%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 01:42 UTC6d ago | M0.0■steady | 1 | – | running | 1 | |
| Wed 21 Oct, 09:56 UTC6d ago | M0.0■steady | 1 | – | 0.7 days | 1 | |
| Wed 21 Oct, 00:31 UTC7d ago | M0.0▲rising | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Rust Main?
The map on Rust Main is procedural, produced by the game.
Which settings and rules apply on Rust Main?
You will find no gather rate in the name of Rust Main. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on Rust Main right now?
No players are recorded on Rust Main at this moment; it is offline, and the last sighting was 4 days 19 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.
How does Rust Main rank against other Rust servers?
The last seven days of player hours place Rust Main at #8,563, in the top 38% of all ranked servers.
Server facts
How reliably does Rust Main stay online?
No contact with Rust Main right now, and the last recorded contact was 4 days 19 hours ago. It was up 18% of the time across the last 7 full days: 31 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 19 October 2026.
Where in the world is Rust Main hosted?
No region is published by Rust Main. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 89.133.71.199:28015.
Which Rust version is Rust Main running?
Rust Main is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Rust Main?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
On what timetable does Rust Main run its wipes?
No next wipe can be predicted for Rust Main, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 6 days 1 hours is how long the current world has been running.
Tags
What do the server tags on Rust Main mean?
Tags published by Rust Main and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rust Main appear?
You will find Rust Main on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connecting
What steps get you onto Rust Main?
Enter client.connect 89.133.71.199:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.