Rust Server TrendsSeismic network · station log
Recording Stations11,855 Players81,723 Active3,800 Wipes · 3 h365 48 h

Station EU-15082 · no signal

Test

Offline EU 89.125.214.191:28015 checked 13d ago

modded
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,082
top 70% · #2587 in EU
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station EU-15082 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 16:32 UTC13d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
172/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
85/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average
176/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average
237/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
31/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Test?

Test runs a procedural map of size 1,000 with seed 52345232, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Test?

No gather rate appears in the name of Test. No group limit is published. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Test?

No players are recorded on Test at this moment; it is offline, and the last sighting was 13 days 21 hours ago.

How does Test rank against other Rust servers?

Test is #2,587 in Europe and #15,082 worldwide on the past week's player hours, within the top 70% of ranked servers.

Operator and location

How reliably does Test stay online?

No contact with Test right now, and the last recorded contact was 13 days 21 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 14 October 2026.

Which region does Test run from?

The EU tag is how Test lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 89.125.214.191:28015.

What build of Rust does Test use?

On Windows, Test runs Rust network protocol 2332. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Test?

0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does Test run its wipes?

Too few wipes of Test are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 13 days 22 hours.

Server tags

What do the server tags on Test mean?

These are the tags Test publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; v2332 (Protocol): To connect, your game must be on the same protocol, 2332; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; weekly (Weekly): A wipe comes once a week; vanilla (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; oxide (Oxide): A plugin framework, Oxide (uMod), runs here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe; hf7b64e55 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Test appear?

These Rust Server Trends lists include Test: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Last wipe: In the last 2 weeks.

Join the server

How do you connect to Test?

To join, enter client.connect 89.125.214.191:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,v2332,EU,vanilla,weekly,hf7b64e55,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players 10 slots are available.
v2332
Protocol To connect, your game must be on the same protocol, 2332.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.

Wipe schedule

weekly
Weekly A wipe comes once a week.

Difficulty

vanilla
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

oxide
Oxide A plugin framework, Oxide (uMod), runs here.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files it under Europe.

Other

hf7b64e55
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.
stok
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.