Rust Server TrendsSeismic network · station log
Recording Stations11,596 Players34,270 Active2,854 Wipes · 3 h61 48 h

Station XX-13862 · no signal

@kuuzin

Offline 89.124.67.88:28015 checked 7d ago

Connect
Players now
1/ 15
7% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,862
top 63%
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13862 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 533 on average
234/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 325 on average
14/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 323 on average
17/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
142/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average
46/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
40/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on @kuuzin?

A procedural map runs on @kuuzin, generated by the game.

Which settings and rules apply on @kuuzin?

The name of @kuuzin gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on @kuuzin right now?

@kuuzin is not responding at this moment and is offline, last seen 7 days 13 hours ago.

How does @kuuzin rank against other Rust servers?

The last seven days of player hours place @kuuzin at #13,862, in the top 63% of all ranked servers.

Server details

How reliably does @kuuzin stay online?

No contact with @kuuzin right now, and the last recorded contact was 7 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 20 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does @kuuzin run from?

A region is not published by @kuuzin. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 89.124.67.88:28015 is the address it uses.

What build of Rust does @kuuzin use?

On Windows, @kuuzin runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does @kuuzin wipe, and on which days?

On record so far are too few of @kuuzin's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 16 days 12 hours.

Server tags

What do the server tags on @kuuzin mean?

Tags published by @kuuzin and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp15 (Max players): Slots: 15; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does @kuuzin appear?

The Rust Server Trends lists that take in @kuuzin are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to @kuuzin?

Enter client.connect 89.124.67.88:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp15
Max players Slots: 15.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.