Rust Server TrendsSeismic network · station log
Recording Stations11,700 Players38,808 Active2,943 Wipes · 3 h91 48 h

Station XX-15353 · no signal

U.S.D. RusT

Offline 89.105.239.177:28015 checked 2d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,353
top 69%
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15353 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct4 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
176/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
120/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
18/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 288 on average
14/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
20/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average
25/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on U.S.D. RusT?

The map on U.S.D. RusT is procedural, produced by the game.

Which settings and rules apply on U.S.D. RusT?

No gather rate appears in the name of U.S.D. RusT. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on U.S.D. RusT right now?

U.S.D. RusT is not responding at this moment and is offline, last seen 2 days 11 hours ago. The population averaged 0 players over the past week.

How does U.S.D. RusT rank against other Rust servers?

On player hours for the past week, U.S.D. RusT sits at #15,353, which puts it inside the top 69% of every ranked server.

Server facts

How reliably does U.S.D. RusT stay online?

U.S.D. RusT is down at the moment; the last recorded contact was 2 days 11 hours ago. It was up 1% of the time across the last 7 full days: 1 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 26 September 2026.

Where in the world is U.S.D. RusT hosted?

A region is not published by U.S.D. RusT. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 89.105.239.177:28015 is the address it uses.

What build of Rust does U.S.D. RusT use?

On Windows, U.S.D. RusT runs Rust network protocol 2633 and build 165217. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does U.S.D. RusT wipe, and on which days?

On record so far are too few of U.S.D. RusT's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 32 days 20 hours is how long the current world has been running.

Lists and tags

What do the server tags on U.S.D. RusT mean?

Tags published by U.S.D. RusT and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does U.S.D. RusT appear?

These Rust Server Trends lists include U.S.D. RusT: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to U.S.D. RusT?

You can connect by pressing F1 in Rust and typing client.connect 89.105.239.177:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.