Station XX-8825 · no signal
Rusty Moose |EU Biweekly|
Offline 89.105.235.122:28015 checked 18h ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #8,825
- top 40%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +0into Wed 17:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Rusty Moose |EU Biweekly|?
A procedural map runs on Rusty Moose |EU Biweekly|, generated by the game.
Which settings and rules apply on Rusty Moose |EU Biweekly|?
No gather rate appears in the name of Rusty Moose |EU Biweekly|. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is off: VAC, from Valve.
Live population
What is the current population on Rusty Moose |EU Biweekly|?
A reading taken now finds Rusty Moose |EU Biweekly| offline; the most recent activity was 18 hours ago. The seven-day average is 1 players, with a peak of 1. The last 48 hours show their highest activity at 17:00 UTC, averaging 1 players.
How does Rusty Moose |EU Biweekly| rank against other Rust servers?
On player hours for the past week, Rusty Moose |EU Biweekly| sits at #8,825, which puts it inside the top 40% of every ranked server.
Server details
How reliably does Rusty Moose |EU Biweekly| stay online?
Rusty Moose |EU Biweekly| is down at the moment; the last recorded contact was 18 hours ago. It was up 7% of the time across the last 5 full days: 8 of 120 hours. 23 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Rusty Moose |EU Biweekly| hosted?
The name of Rusty Moose |EU Biweekly| points to Europe, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 89.105.235.122:28015 is the address it uses.
What build of Rust does Rusty Moose |EU Biweekly| use?
Rust network protocol 2633 and build 165217 on Windows is what Rusty Moose |EU Biweekly| runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does Rusty Moose |EU Biweekly| wipe, and on which days?
Too few wipes of Rusty Moose |EU Biweekly| are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 11 days 22 hours.
Server tags
What do the server tags on Rusty Moose |EU Biweekly| mean?
These are the tags Rusty Moose |EU Biweekly| publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rusty Moose |EU Biweekly| appear?
The Rust Server Trends lists that take in Rusty Moose |EU Biweekly| are: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
What steps get you onto Rusty Moose |EU Biweekly|?
To join, enter client.connect 89.105.235.122:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.