Station XX-9603 · no signal
Rusty Moose | EU Biweekly |
Offline 89.105.235.122:28015 checked 5h ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #9,603
- top 43%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Wed 10:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rusty Moose | EU Biweekly |?
Rusty Moose | EU Biweekly | uses a procedural map, which the game generates.
Which settings and rules apply on Rusty Moose | EU Biweekly |?
No gather rate appears in the name of Rusty Moose | EU Biweekly |. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched off.
Live population
What is the current population on Rusty Moose | EU Biweekly |?
Rusty Moose | EU Biweekly | is not responding at this moment and is offline, last seen 5 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1. The last 48 hours show their highest activity at 10:00 UTC, averaging 1 players.
How does Rusty Moose | EU Biweekly | rank against other Rust servers?
The last seven days of player hours place Rusty Moose | EU Biweekly | at #9,603, in the top 43% of all ranked servers.
Operator and location
How reliably does Rusty Moose | EU Biweekly | stay online?
As recorded now, Rusty Moose | EU Biweekly | is not reachable, the last contact having been 5 hours ago. On 28 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Rusty Moose | EU Biweekly | run from?
Its name points to Europe, but Rusty Moose | EU Biweekly | publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 89.105.235.122:28015 is the address it uses.
What build of Rust does Rusty Moose | EU Biweekly | use?
Rust network protocol 2635 and build 168909 on Windows is what Rusty Moose | EU Biweekly | runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does Rusty Moose | EU Biweekly | run its wipes?
On record so far are too few of Rusty Moose | EU Biweekly |'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 17 days 1 hours.
Tags
What do the server tags on Rusty Moose | EU Biweekly | mean?
These are the tags Rusty Moose | EU Biweekly | publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rusty Moose | EU Biweekly | appear?
The Rust Server Trends lists that take in Rusty Moose | EU Biweekly | are: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto Rusty Moose | EU Biweekly |?
Enter client.connect 89.105.235.122:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.