Station XX-14361 · no signal
TSSS
Offline 89.105.195.36:28015 checked 3d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #14,361
- top 65%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 10 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 24 Oct, 11:03 UTC3d ago | M0.0▲rising | 1 | – | – | running | 0 |
| Wed 14 Oct, 11:02 UTC13d ago | – | – | – | – | 10 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on TSSS?
The map on TSSS is procedural, produced by the game.
Which settings and rules apply on TSSS?
The name of TSSS gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on TSSS right now?
No players are recorded on TSSS at this moment; it is offline, and the last sighting was 3 days 15 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.
How does TSSS rank against other Rust servers?
Over the last seven days, TSSS recorded enough player hours to reach #14,361 worldwide, placing it in the top 65% of all ranked servers.
Server details
How reliably does TSSS stay online?
No contact with TSSS right now, and the last recorded contact was 3 days 15 hours ago. 2 of 168 hours in the last 7 full days were up time, 1% of the total. On 6 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does TSSS run from?
A region is not published by TSSS. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 89.105.195.36:28015.
What build of Rust does TSSS use?
Rust network protocol 2635 and build 168909 on Windows is what TSSS runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on TSSS?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
How often does TSSS wipe, and on which days?
The rhythm of TSSS cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 3 days 15 hours is how long the current world has been running.
Tags
What do the server tags on TSSS mean?
These are the tags TSSS publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does TSSS appear?
The Rust Server Trends lists that take in TSSS are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to join
What steps get you onto TSSS?
Enter client.connect 89.105.195.36:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.