Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h82 48 h

Station XX-8686 · no signal

VANILLA TEST - No Mods

Offline 89.100.167.145:28015 checked 22h ago

Connect
Players now
1/ 5
20% full
Motion · 24 h
M0.0rising
+0 players on the day
7-day average
0
peak 1
Rank
#8,686
top 39%
No wipes
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-8686 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 5 slots
Motion · 24 h
M0.0rising+0 players
Sharpest hour
+1into Mon 23:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75121:0022:0023:0000:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 19:59 UTC22h ago – – – – – 1
Mon 26 Oct, 21:53 UTC1d ago – – – – – 1
Sat 24 Oct, 15:40 UTC4d ago M0.0steady 1 – – 2.3 days 1
Fri 23 Oct, 21:10 UTC4d ago – – – – – 0
Fri 23 Oct, 18:31 UTC5d ago M0.0steady 1 – 0.9 days 1
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on VANILLA TEST - No Mods?

The procedural map on VANILLA TEST - No Mods is size 3,000 with seed 7843219, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on VANILLA TEST - No Mods?

You will find no gather rate in the name of VANILLA TEST - No Mods. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC off, Valve's anti-cheat.

Population

How many players are recorded on VANILLA TEST - No Mods right now?

VANILLA TEST - No Mods is not responding at this moment and is offline, last seen 22 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1. The busiest point in the last 48 hours came at 00:00 UTC, averaging 1 players.

How does VANILLA TEST - No Mods rank against other Rust servers?

On player hours for the past week, VANILLA TEST - No Mods sits at #8,686, which puts it inside the top 39% of every ranked server.

Operator and location

How reliably does VANILLA TEST - No Mods stay online?

As recorded now, VANILLA TEST - No Mods is not reachable, the last contact having been 22 hours ago. Going by the uptime figure it reports, it restarted about 8 minutes ago. It was up 12% of the time across the last 5 full days: 14 of 120 hours. 22 October 2026 is when Rust Server Trends first recorded it.

How well does VANILLA TEST - No Mods perform under load?

The 48-hour average is 255 server fps; 255 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 42,680. Its highest memory use was 1,205 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is VANILLA TEST - No Mods hosted?

A region is not published by VANILLA TEST - No Mods. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 89.100.167.145:28015.

What build of Rust does VANILLA TEST - No Mods use?

Rust network protocol 2635 and build 168909 on Windows is what VANILLA TEST - No Mods runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does VANILLA TEST - No Mods wipe, and on which days?

None of the resets at VANILLA TEST - No Mods counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.

Lists and tags

What do the server tags on VANILLA TEST - No Mods mean?

The game's server browser reads the tags VANILLA TEST - No Mods publishes: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does VANILLA TEST - No Mods appear?

These Rust Server Trends lists include VANILLA TEST - No Mods: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to join

What steps get you onto VANILLA TEST - No Mods?

You can connect by pressing F1 in Rust and typing client.connect 89.100.167.145:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp5
Max players Slots: 5.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.