Rust Server TrendsSeismic network · station log
Recording Stations11,802 Players85,272 Active3,898 Wipes · 3 h170 48 h

Station XX-13164 · no signal

Rodi - Private Server

Offline 89.1.211.139:28015 checked 15d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,164
top 61%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13164 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 545 on average
674/ 750
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
487/ 500
Rustoria.co - EU Main EU · groups of 16+ · weekly · 305 on average
48/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 305 on average
60/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 267 on average
164/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 263 on average
217/ 250
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rodi - Private Server?

A procedural map runs on Rodi - Private Server, generated by the game.

Which settings and rules apply on Rodi - Private Server?

The name of Rodi - Private Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Rodi - Private Server?

A reading taken now finds Rodi - Private Server offline; the most recent activity was 15 days ago.

How does Rodi - Private Server rank against other Rust servers?

Over the last seven days, Rodi - Private Server recorded enough player hours to reach #13,164 worldwide, placing it in the top 61% of all ranked servers.

Server facts

How reliably does Rodi - Private Server stay online?

No contact with Rodi - Private Server right now, and the last recorded contact was 15 days ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Rodi - Private Server hosted?

No region is published by Rodi - Private Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 89.1.211.139:28015.

What build of Rust does Rodi - Private Server use?

On Windows, Rodi - Private Server runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does Rodi - Private Server wipe, and on which days?

On record so far are too few of Rodi - Private Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 26 days 2 hours.

Server tags

What do the server tags on Rodi - Private Server mean?

The game's server browser reads the tags Rodi - Private Server publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rodi - Private Server appear?

The Rust Server Trends lists that take in Rodi - Private Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Rodi - Private Server?

To join, enter client.connect 89.1.211.139:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players 1 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.