Station XX-9899 · no signal
SSS
Offline 88.97.176.250:28015 checked 3d ago
- Players now
- 1/ 20
- 5% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #9,899
- top 44%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 20 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers, and #508 of the quad servers (top 61%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.1 daysbetween real wipes
- on rhythm
- 50%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 21:23 UTC3d ago | M0.0■steady | 1 | – | – | running | 1 |
| Tue 13 Oct, 21:38 UTC15d ago | M0.0■steady | 0 | – | 12 days | 0 | |
| Mon 12 Oct, 17:44 UTC16d ago | M0.0■steady | 1 | – | 1.2 days | 1 | |
| Sun 11 Oct, 14:36 UTC17d ago | M0.0■steady | 1 | – | 1.1 days | 1 | |
| Sat 10 Oct, 20:08 UTC18d ago | M0.0▲rising | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on SSS?
The map on SSS is procedural, produced by the game.
Which settings and rules apply on SSS?
No gather rate appears in the name of SSS. The limit for a group is 4 players (quad). It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on SSS?
SSS is not responding at this moment and is offline, last seen 3 days 7 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1.
How does SSS rank against other Rust servers?
The last seven days of player hours place SSS at #9,899, in the top 44% of all ranked servers. It sits at #508 among quad servers.
Server details
How reliably does SSS stay online?
No contact with SSS right now, and the last recorded contact was 3 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 7, or 4% of the time. Its earliest appearance in the records of Rust Server Trends dates to 10 October 2026.
Where in the world is SSS hosted?
A region is not published by SSS. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 88.97.176.250:28015.
Which Rust version is SSS running?
SSS is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on SSS?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does SSS run its wipes?
No next wipe can be predicted for SSS, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 3 days 7 hours.
Server tags
What do the server tags on SSS mean?
Tags published by SSS and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts4 (Group limit): Teams are capped at 4 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does SSS appear?
The Rust Server Trends lists that take in SSS are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.
Connecting
How do you connect to SSS?
To join, enter client.connect 88.97.176.250:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.