Station XX-13922 · no signal
TroubleChute's Rust Guide Server
Offline 88.88.167.206:28015 checked 24d ago
- Players now
- 1/ 250
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,922
- top 61%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 250 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 19:19 UTC24d ago | M0.0■steady | 1 | – | – | running | 1 |
| Fri 2 Oct, 21:57 UTC24d ago | M0.0▲rising | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on TroubleChute's Rust Guide Server?
The name of TroubleChute's Rust Guide Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on TroubleChute's Rust Guide Server right now?
TroubleChute's Rust Guide Server is not responding at this moment and is offline, last seen 24 days 1 hours ago.
How does TroubleChute's Rust Guide Server rank against other Rust servers?
The last seven days of player hours place TroubleChute's Rust Guide Server at #13,922, in the top 61% of all ranked servers.
Server facts
How reliably does TroubleChute's Rust Guide Server stay online?
No contact with TroubleChute's Rust Guide Server right now, and the last recorded contact was 24 days 1 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 2 October 2026 is when Rust Server Trends first recorded it.
Where in the world is TroubleChute's Rust Guide Server hosted?
No region is published by TroubleChute's Rust Guide Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 88.88.167.206:28015.
What build of Rust does TroubleChute's Rust Guide Server use?
Rust network protocol 2634 and build 166586 on Windows is what TroubleChute's Rust Guide Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on TroubleChute's Rust Guide Server?
On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak.
How often does TroubleChute's Rust Guide Server wipe, and on which days?
Too few wipes of TroubleChute's Rust Guide Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 24 days 2 hours.
Server tags
What do the server tags on TroubleChute's Rust Guide Server mean?
The game's server browser reads the tags TroubleChute's Rust Guide Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp250 (Max players): 250 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166586 (Build): It runs game build 166586; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does TroubleChute's Rust Guide Server appear?
These Rust Server Trends lists include TroubleChute's Rust Guide Server: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
What steps get you onto TroubleChute's Rust Guide Server?
To join, enter client.connect 88.88.167.206:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.