Rust Server TrendsSeismic network · station log
Recording Stations11,748 Players63,000 Active3,404 Wipes · 3 h200 48 h

Station XX-13141 · no signal

myserver

Offline 88.85.218.124:28015 checked 8d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,141
top 59%
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13141 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average
463/ 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
409/ 375
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
49/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
37/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
55/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average
152/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on myserver?

A procedural map runs on myserver, generated by the game.

Which settings and rules apply on myserver?

You will find no gather rate in the name of myserver. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on myserver right now?

myserver is not responding at this moment and is offline, last seen 8 days ago.

How does myserver rank against other Rust servers?

Over the last seven days, myserver recorded enough player hours to reach #13,141 worldwide, placing it in the top 59% of all ranked servers.

Operator and location

How reliably does myserver stay online?

myserver is down at the moment; the last recorded contact was 8 days ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 19 October 2026 is when Rust Server Trends first recorded it.

Which region does myserver run from?

No region is published by myserver. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 88.85.218.124:28015 is the address it uses.

Which Rust version is myserver running?

Rust network protocol 2634 and build 167781 on Windows is what myserver runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does myserver wipe, and on which days?

Too few wipes of myserver are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 9 days 22 hours.

Lists and tags

What do the server tags on myserver mean?

The game's server browser reads the tags myserver publishes: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does myserver appear?

The Rust Server Trends lists that take in myserver are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

How do you connect to myserver?

To join, enter client.connect 88.85.218.124:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp1
Max players Slots: 1.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.