Rust Server TrendsSeismic network · station log
Recording Stations11,888 Players103,803 Active3,995 Wipes · 3 h419 48 h

Station XX-13631 · no signal

My Server Name

Offline 88.216.36.204:28015 checked 21d ago

Connect
Players now
1/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,631
top 62%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-13631 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct10 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
8.5 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 17:52 UTC27d ago – – – – running 1
Thu 24 Sep, 06:52 UTC35d ago M0.0steady 1 held half 8.5 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 512 on average
338/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
441/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average
979/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
46/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
985/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
64/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on My Server Name?

My Server Name uses a procedural map, which the game generates.

Which settings and rules apply on My Server Name?

The name of My Server Name gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on My Server Name?

A reading taken now finds My Server Name offline; the most recent activity was 21 days 3 hours ago.

How does My Server Name rank against other Rust servers?

On player hours for the past week, My Server Name sits at #13,631, which puts it inside the top 62% of every ranked server.

Operator and location

How reliably does My Server Name stay online?

As recorded now, My Server Name is not reachable, the last contact having been 21 days 3 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 18 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does My Server Name run from?

A region is not published by My Server Name. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 88.216.36.204:28015.

What build of Rust does My Server Name use?

My Server Name is running Rust network protocol 2634 and build 167231 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on My Server Name?

1 players, on average, was the busiest crowd at its recent wipes. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

On what timetable does My Server Name run its wipes?

Too few wipes of My Server Name are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 27 days.

Server tags

What do the server tags on My Server Name mean?

These are the tags My Server Name publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167231 (Build): The game build is 167231; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does My Server Name appear?

The Rust Server Trends lists that take in My Server Name are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to My Server Name?

Enter client.connect 88.216.36.204:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp500
Max players The server has 500 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167231
Build The game build is 167231.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.