Rust Server TrendsSeismic network · station log
Recording Stations11,752 Players57,724 Active3,422 Wipes · 3 h129 48 h

Station EU-8907 · recording

[EU] Nini's Build Server

Online EU · eu1 88.198.5.59:28015 checked 8m ago

moddedcarbonpve
Connect
Players now
0/ 36
0% full
Motion · 24 h
M0.1falling
−1 players on the day
7-day average
0
peak 2
Rank
#8,907
top 40% · #2172 in EU
No wipes
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station EU-8907 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 36 slots
Motion · 24 h
M0.1falling−1 players
Sharpest hour
+2into Tue 19:00 UTC
Peak · 48 h
2most players in any hour
Events picked
2wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.511.5223:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 40% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 04:03 UTC18h ago – – – – – 0
Tue 27 Oct, 04:03 UTC1d ago – – – – – 0
Mon 26 Oct, 04:03 UTC2d ago – – – – – 0
Sun 25 Oct, 04:03 UTC3d ago – – – – – 0
Sat 24 Oct, 03:03 UTC4d ago – – – – – 0
Fri 23 Oct, 03:03 UTC5d ago – – – – – 0
Thu 22 Oct, 03:03 UTC6d ago – – – – – 0
Wed 21 Oct, 03:03 UTC7d ago – – – – – 0
Tue 20 Oct, 03:03 UTC8d ago – – – – – 0
Mon 19 Oct, 03:03 UTC9d ago – – – – – 0
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
РУССКИЙ МЕДВЕДЬ|PvE|X1-X5|Судный день EU · groups of 15+ · 1x · biweekly · 1 on average
2/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [EU] Nini's Build Server?

The procedural map on [EU] Nini's Build Server is size 6,000 with seed 689008636, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.

Which settings and rules apply on [EU] Nini's Build Server?

No gather rate appears in the name of [EU] Nini's Build Server. At the game's default, groups can have up to 8 players. It plays in build & creative mode, no gathering, only sandbox building. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on [EU] Nini's Build Server right now?

At this moment, [EU] Nini's Build Server records 0 players across 36 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 2 players.

How does [EU] Nini's Build Server rank against other Rust servers?

[EU] Nini's Build Server is #2,172 in Europe and #8,907 worldwide on the past week's player hours, within the top 40% of ranked servers.

Server facts

How reliably does [EU] Nini's Build Server stay online?

[EU] Nini's Build Server is up at the moment. Going by the uptime figure it reports, it restarted about 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does [EU] Nini's Build Server perform under load?

The 48-hour average is 240 server fps; 240 is the lowest observed. At its highest, it carried 28,390 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,465 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does [EU] Nini's Build Server run from?

Its region code is eu1, and [EU] Nini's Build Server lists itself in Europe with the EU tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 88.198.5.59:28015 is the address it uses.

What build of Rust does [EU] Nini's Build Server use?

[EU] Nini's Build Server is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does [EU] Nini's Build Server run its wipes?

No wipe schedule is kept by [EU] Nini's Build Server, which makes a new world every few hours. None of those resets counts as a wipe.

Server tags

What do the server tags on [EU] Nini's Build Server mean?

Tags published by [EU] Nini's Build Server and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp36 (Max players): 36 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $reu1 (Region code): Region code: eu1; ^p (PvE): The danger comes from the world, not from other players; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^k (Build server): Design and practise your bases here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [EU] Nini's Build Server appear?

These Rust Server Trends lists include [EU] Nini's Build Server: EU Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live, Rust creative servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connecting

What steps get you onto [EU] Nini's Build Server?

Enter client.connect 88.198.5.59:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/pYUefmpP5j.

Instrument codes

Server tags

what each one means

Published as mp36,ptrak,$reu1,v2635,^z,^y,^p,^c,^k,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp36
Max players 36 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$reu1
Region code Region code: eu1.

Gameplay

^p
PvE The danger comes from the world, not from other players.
^c
Creative No gathering here: it's sandbox building, so build what you want.
^k
Build server Design and practise your bases here.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.