Rust Server TrendsSeismic network · station log
Recording Stations11,668 Players48,663 Active3,138 Wipes · 3 h118 48 h

Station XX-15115 · no signal

[EU] RustChimera - STAGING

Offline 88.198.131.67:27015 checked 12d ago

vanillamoddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,115
top 70%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15115 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct6 Oct16 Oct20 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
15.9 daysbetween real wipes
wipe-day peak
0players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Fri 16 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 11:43 UTC12d ago M0.0steady 0 – running 0
Wed 30 Sep, 14:42 UTC28d ago M0.0rising 1 halved by day 1 15.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 EU · groups of 5 · weekly · 77 on average
21/ 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 EU · groups of 5 · 59 on average
68/ 150
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 EU · groups of 5 · weekly · 1 on average
0/ 200
PRIME RUST Х5 MAX5 ДЛЯ НОВИЧКОВ EU · groups of 5 · biweekly · 1 on average
2/ 200
Rustafied.com - EU Low Pop EU · groups of 6 · monthly · 88 on average
55/ 150
Rustoria.co - EU Low Pop EU · groups of 6 · monthly · 82 on average
43/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [EU] RustChimera - STAGING?

The procedural map on [EU] RustChimera - STAGING is size 3,550 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.

Which settings and rules apply on [EU] RustChimera - STAGING?

The name of [EU] RustChimera - STAGING gives no gather rate. Up to 6 players can be in a group. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on [EU] RustChimera - STAGING?

[EU] RustChimera - STAGING is not responding at this moment and is offline, last seen 12 days 16 hours ago.

How does [EU] RustChimera - STAGING rank against other Rust servers?

Over the last seven days, [EU] RustChimera - STAGING recorded enough player hours to reach #15,115 worldwide, placing it in the top 70% of all ranked servers.

Server details

How reliably does [EU] RustChimera - STAGING stay online?

As recorded now, [EU] RustChimera - STAGING is not reachable, the last contact having been 12 days 16 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 29 September 2026.

Where in the world is [EU] RustChimera - STAGING hosted?

The name of [EU] RustChimera - STAGING points to Europe, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 88.198.131.67:27015.

What build of Rust does [EU] RustChimera - STAGING use?

Rust network protocol 2635 and build 168255 on Linux is what [EU] RustChimera - STAGING runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on [EU] RustChimera - STAGING?

The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.

How often does [EU] RustChimera - STAGING wipe, and on which days?

Too few wipes of [EU] RustChimera - STAGING are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 12 days 21 hours is how long the current world has been running.

Tags

What do the server tags on [EU] RustChimera - STAGING mean?

Tags published by [EU] RustChimera - STAGING and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp40 (Max players): Slots: 40; ts6 (Group limit): Teams are capped at 6 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168255 (Build): The game build is 168255; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [EU] RustChimera - STAGING appear?

The Rust Server Trends lists that take in [EU] RustChimera - STAGING are: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

How do you connect to [EU] RustChimera - STAGING?

Enter client.connect 88.198.131.67:27015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://rustchimera.com/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^v,gmvanilla,cs168255,ts6,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp40
Max players Slots: 40.
ts6
Group limit Teams are capped at 6 players.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168255
Build The game build is 168255.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.