Rust Server TrendsSeismic network · station log
Recording Stations11,875 Players95,389 Active3,882 Wipes · 3 h393 48 h

Station XX-6252 · recording

[EU] RustChimera - DEV

Online 88.198.131.67:21015 checked 9m ago

moddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#6,252
top 28%
Last wipe
27d ago
no schedule published
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-6252 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:55 UTC FW27d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 EU · groups of 5 · weekly · 76 on average
214/ 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 EU · groups of 5 · 60 on average
78/ 160
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 EU · groups of 5 · weekly · 1 on average
0/ 200
PRIME RUST Х5 MAX5 ДЛЯ НОВИЧКОВ EU · groups of 5 · biweekly · 1 on average
1/ 200
Rustafied.com - EU Low Pop EU · groups of 6 · monthly · 88 on average
113/ 150
Rustoria.co - EU Low Pop EU · groups of 6 · monthly · 82 on average
99/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [EU] RustChimera - DEV?

Generated by the game, the map on [EU] RustChimera - DEV is procedural, size 3,550 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.

Which settings and rules apply on [EU] RustChimera - DEV?

You will find no gather rate in the name of [EU] RustChimera - DEV. The group limit is 6 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on [EU] RustChimera - DEV right now?

0 of the 40 slots on [EU] RustChimera - DEV are filled right now. The seven-day average is 0 players, with a peak of 2.

How does [EU] RustChimera - DEV rank against other Rust servers?

The last seven days of player hours place [EU] RustChimera - DEV at #6,252, in the top 28% of all ranked servers.

Server facts

How reliably does [EU] RustChimera - DEV stay online?

Right now, you can reach [EU] RustChimera - DEV. Its reported uptime points to a restart about 8 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does [EU] RustChimera - DEV hold a steady tick rate?

The 48-hour average is 108 server fps; 67 is the lowest observed. At its highest, it carried 88,290 entities: buildings, deployables and the world's other contents. Memory use peaked at 6,766 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [EU] RustChimera - DEV run from?

Its name points to Europe, but [EU] RustChimera - DEV publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 88.198.131.67:21015.

Which Rust version is [EU] RustChimera - DEV running?

[EU] RustChimera - DEV is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [EU] RustChimera - DEV?

On average, the busiest point of its recent wipes drew 1 players. 3 hours after the latest wipe, the crowd peaked.

On what timetable does [EU] RustChimera - DEV run its wipes?

At the force wipe each month [EU] RustChimera - DEV wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 22 hours is how long the current world has been running.

Tags

What do the server tags on [EU] RustChimera - DEV mean?

Tags published by [EU] RustChimera - DEV and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp40 (Max players): Slots: 40; ts6 (Group limit): Teams are capped at 6 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [EU] RustChimera - DEV appear?

These Rust Server Trends lists include [EU] RustChimera - DEV: Rust servers with the tutorial, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

What steps get you onto [EU] RustChimera - DEV?

Enter client.connect 88.198.131.67:21015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://rustchimera.com/.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^t,gmvanilla,cs168909,ts6,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp40
Max players Slots: 40.
ts6
Group limit Teams are capped at 6 players.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Gameplay

^t
Tutorial on You can begin with Facepunch's tutorial if you're new.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.