Station EU-9316 · no signal
testing testing testing testing testing testing testing test
Offline EU 88.191.209.193:28015 checked 6h ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #9,316
- top 42% · #2198 in EU
- Last wipe
- 1d ago
- weekly schedule
- Next wipe
- 1h
- Thu 29 Oct, 18:04 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Events picked
- 2wipes on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 18:04 UTC, in 1h. Every Tuesday at 18:02 and every Thursday at 18:04 UTC · high confidence
- usual gap
- 3.5 daysbetween real wipes
- on rhythm
- 75%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 3
Coming wipes
- 1hThu 29 Oct, 18:04 UTC
- 5d 1hTue 3 Nov, 18:02 UTC
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 12d 1hTue 10 Nov, 18:02 UTC
- 14d 1hThu 12 Nov, 18:04 UTC
- 19d 1hTue 17 Nov, 18:02 UTC
- 21d 1hThu 19 Nov, 18:04 UTC
- 26d 1hTue 24 Nov, 18:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 28 Oct, 09:27 UTC1d ago | – | – | – | – | running | 0 |
| Tue 27 Oct, 18:02 UTC1d ago | – | – | – | – | – | 0 |
| Thu 22 Oct, 18:04 UTC6d ago | M0.0■steady | 1 | halved by day 1 | 5 days | 1 | |
| Fri 16 Oct, 09:20 UTC13d ago | M0.0▲rising | 1 | halved by day 5 | 6.4 days | 0 | |
| Thu 15 Oct, 18:02 UTC13d ago | M0.0▲rising | 1 | – | 0.6 days | 0 | |
| Tue 13 Oct, 18:02 UTC15d ago | M0.0■steady | 0 | – | 2 days | 0 | |
| Thu 8 Oct, 18:02 UTC20d ago | M0.0■steady | 0 | – | 5 days | 0 | |
| Tue 6 Oct, 18:03 UTC22d ago | M0.0■steady | 0 | – | 2 days | 0 | |
| Tue 6 Oct, 11:25 UTC23d ago | M0.0■steady | 0 | – | 0.3 days | 0 | |
| Sat 3 Oct, 07:06 UTC26d ago | M0.0■steady | 0 | – | 3.2 days | 0 | |
| Fri 2 Oct, 13:02 UTC27d ago | M0.0■steady | 0 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on testing testing testing testing testing testing testing test?
The name of testing testing testing testing testing testing testing test gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on testing testing testing testing testing testing testing test?
A reading taken now finds testing testing testing testing testing testing testing test offline; the most recent activity was 6 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does testing testing testing testing testing testing testing test rank against other Rust servers?
testing testing testing testing testing testing testing test is #2,198 in Europe and #9,316 worldwide on the past week's player hours, within the top 42% of ranked servers.
Server details
How reliably does testing testing testing testing testing testing testing test stay online?
No contact with testing testing testing testing testing testing testing test right now, and the last recorded contact was 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 162, or 96% of the time. 26 September 2026 is when Rust Server Trends first recorded it.
Where in the world is testing testing testing testing testing testing testing test hosted?
The EU tag is how testing testing testing testing testing testing testing test lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 88.191.209.193:28015 is the address it uses.
Which Rust version is testing testing testing testing testing testing testing test running?
Rust network protocol 2635 and build 168909 on Linux is what testing testing testing testing testing testing testing test runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on testing testing testing testing testing testing testing test?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.
How often does testing testing testing testing testing testing testing test wipe, and on which days?
At testing testing testing testing testing testing testing test the wipes follow a every Tuesday at 18:02 and every Thursday at 18:04 UTC rhythm. Thursday 29 October at 18:04 UTC is when its next wipe is due. It has run its current world for 30 hours. Its tags state a weekly wipe schedule.
Server tags
What do the server tags on testing testing testing testing testing testing testing test mean?
These are the tags testing testing testing testing testing testing testing test publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does testing testing testing testing testing testing testing test appear?
These Rust Server Trends lists include testing testing testing testing testing testing testing test: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Join the server
What steps get you onto testing testing testing testing testing testing testing test?
Enter client.connect 88.191.209.193:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.