Rust Server TrendsSeismic network · station log
Recording Stations11,692 Players45,091 Active3,130 Wipes · 3 h101 48 h

Station XX-15349 · no signal

Local test map

Offline 88.168.79.44:28015 checked 6d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15349 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 32 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 21 Oct, 10:21 UTC7d ago M0.0steady 0 – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average
237/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
146/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
28/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average
15/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
32/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
42/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Local test map?

Local test map uses a procedural map, which the game generates.

Which settings and rules apply on Local test map?

You will find no gather rate in the name of Local test map. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Local test map?

Local test map is not responding at this moment and is offline, last seen 6 days 6 hours ago. Averaged across the last seven days, the population was 0 players.

How does Local test map rank against other Rust servers?

On player hours for the past week, Local test map sits at #15,349, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does Local test map stay online?

No contact with Local test map right now, and the last recorded contact was 6 days 6 hours ago. 1 of 168 hours in the last 7 full days were up time, 1% of the total. Its earliest appearance in the records of Rust Server Trends dates to 20 October 2026.

Where in the world is Local test map hosted?

Nothing about a region comes from Local test map. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 88.168.79.44:28015.

Which Rust version is Local test map running?

Local test map is running Rust network protocol 2635 and build 168912 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Local test map?

The recent wipes averaged a busiest count of 0 players. 32 hours into the latest wipe, the crowd reached its peak.

On what timetable does Local test map run its wipes?

On record so far are too few of Local test map's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 7 days 14 hours.

Server tags

What do the server tags on Local test map mean?

Tags published by Local test map and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168912 (Build): The game build is 168912; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Local test map appear?

These Rust Server Trends lists include Local test map: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

How do you connect to Local test map?

Enter client.connect 88.168.79.44:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168912,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168912
Build The game build is 168912.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.