Rust Server TrendsSeismic network · station log
Recording Stations11,711 Players58,911 Active3,347 Wipes · 3 h176 48 h

Station XX-·· · no signal

Mon Serveur Priv├® Rust

Offline 88.166.52.193:28015 checked 45d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
–
score 0
Last wipe
45d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-·· · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average
433/ 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
340/ 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
37/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
31/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
48/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average
145/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Mon Serveur Priv├® Rust?

Mon Serveur Priv├® Rust uses a procedural map, which the game generates.

Which settings and rules apply on Mon Serveur Priv├® Rust?

The name of Mon Serveur Priv├® Rust gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Mon Serveur Priv├® Rust right now?

Mon Serveur Priv├® Rust is not responding at this moment and is offline, last seen 45 days 21 hours ago.

Server details

How reliably does Mon Serveur Priv├® Rust stay online?

No contact with Mon Serveur Priv├® Rust right now, and the last recorded contact was 45 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Mon Serveur Priv├® Rust hosted?

No region is published by Mon Serveur Priv├® Rust. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 88.166.52.193:28015.

Which Rust version is Mon Serveur Priv├® Rust running?

Rust network protocol 2633 and build 163794 on Windows is what Mon Serveur Priv├® Rust runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does Mon Serveur Priv├® Rust run its wipes?

The rhythm of Mon Serveur Priv├® Rust cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 45 days 21 hours.

Tags

What do the server tags on Mon Serveur Priv├® Rust mean?

The game's server browser reads the tags Mon Serveur Priv├® Rust publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Mon Serveur Priv├® Rust appear?

You will find Mon Serveur Priv├® Rust on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Mon Serveur Priv├® Rust?

Enter client.connect 88.166.52.193:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.