Rust Server TrendsSeismic network · station log
Recording Stations11,780 Players77,467 Active3,551 Wipes · 3 h241 48 h

Station XX-11702 · no signal

HSA

Offline 88.135.122.241:28015 checked 2d ago

Connect
Players now
1/ 15
7% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#11,702
top 53%
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-11702 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average
175/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
209/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
627/ 675
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
37/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
734/ 775
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average
572/ 625
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on HSA?

HSA uses a procedural map, which the game generates.

Which settings and rules apply on HSA?

You will find no gather rate in the name of HSA. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on HSA right now?

A reading taken now finds HSA offline; the most recent activity was 2 days ago. The seven-day average is 1 players, with a peak of 1.

How does HSA rank against other Rust servers?

Over the last seven days, HSA recorded enough player hours to reach #11,702 worldwide, placing it in the top 53% of all ranked servers.

Operator and location

How reliably does HSA stay online?

No contact with HSA right now, and the last recorded contact was 2 days ago. 0 of 24 hours in the last 1 full day were up time, 0% of the total. 27 October 2026 is when Rust Server Trends first recorded it.

Where in the world is HSA hosted?

A region is not published by HSA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 88.135.122.241:28015.

What build of Rust does HSA use?

On Windows, HSA runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does HSA run its wipes?

The rhythm of HSA cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 16 days 8 hours.

Lists and tags

What do the server tags on HSA mean?

These are the tags HSA publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp15 (Max players): The server has 15 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does HSA appear?

These Rust Server Trends lists include HSA: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to HSA?

Enter client.connect 88.135.122.241:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp15
Max players The server has 15 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.