Rust Server TrendsSeismic network · station log
Recording Stations11,758 Players68,729 Active3,433 Wipes · 3 h207 48 h

Station XX-13033 · no signal

Rust Server V1

Offline 87.4.39.85:28015 checked 7d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#13,033
top 58%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13033 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average
122/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
151/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
519/ 575
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
29/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
598/ 650
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
476/ 525
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rust Server V1?

Rust Server V1 uses a procedural map, which the game generates.

Which settings and rules apply on Rust Server V1?

The name of Rust Server V1 gives no gather rate. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Rust Server V1?

A reading taken now finds Rust Server V1 offline; the most recent activity was 7 days 2 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.

How does Rust Server V1 rank against other Rust servers?

The last seven days of player hours place Rust Server V1 at #13,033, in the top 58% of all ranked servers.

Server facts

How reliably does Rust Server V1 stay online?

No contact with Rust Server V1 right now, and the last recorded contact was 7 days 2 hours ago. 0 of 144 hours in the last 6 full days were up time, 0% of the total. On 22 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Rust Server V1 hosted?

Nothing about a region comes from Rust Server V1. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 87.4.39.85:28015.

What build of Rust does Rust Server V1 use?

On Windows, Rust Server V1 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does Rust Server V1 run its wipes?

On record so far are too few of Rust Server V1's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 7 days 2 hours is how long the current world has been running.

Lists and tags

What do the server tags on Rust Server V1 mean?

Tags published by Rust Server V1 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rust Server V1 appear?

The Rust Server Trends lists that take in Rust Server V1 are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

How do you connect to Rust Server V1?

You can connect by pressing F1 in Rust and typing client.connect 87.4.39.85:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.