Rust Server TrendsSeismic network · station log
Recording Stations11,875 Players95,389 Active3,882 Wipes · 3 h393 48 h

Station XX-15341 · recording

[RU] home lamp server

Online 87.251.69.29:28015 checked 9m ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
479d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15341 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
434/ 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
457/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average
981/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
64/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
989/ 1000
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 233 on average
794/ 800
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [RU] home lamp server?

[RU] home lamp server uses a procedural map, which the game generates.

Which settings and rules apply on [RU] home lamp server?

No gather rate appears in the name of [RU] home lamp server. No group limit is published. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on [RU] home lamp server?

0 of the 50 slots on [RU] home lamp server are filled right now. Averaged across the last seven days, the population was 0 players.

How does [RU] home lamp server rank against other Rust servers?

Over the last seven days, [RU] home lamp server recorded enough player hours to reach #15,341 worldwide, placing it in the top 69% of all ranked servers.

Operator and location

How reliably does [RU] home lamp server stay online?

[RU] home lamp server is up at the moment. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does [RU] home lamp server run from?

Its name points to Europe, but [RU] home lamp server publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 87.251.69.29:28015.

What build of Rust does [RU] home lamp server use?

On Linux, [RU] home lamp server runs Rust network protocol 2592 and build 125094. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does [RU] home lamp server wipe, and on which days?

On record so far are too few of [RU] home lamp server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 479 days 3 hours.

Server tags

What do the server tags on [RU] home lamp server mean?

These are the tags [RU] home lamp server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; v2592 (Protocol): Your game needs to be on protocol 2592 to join; cs125094 (Build): The game build is 125094; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [RU] home lamp server appear?

The Rust Server Trends lists that take in [RU] home lamp server are: EU Rust servers and Rust community servers without the side modes. You will find it under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all.

How to join

What steps get you onto [RU] home lamp server?

Enter client.connect 87.251.69.29:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2592,gmrust,cs125094

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
v2592
Protocol Your game needs to be on protocol 2592 to join.
cs125094
Build The game build is 125094.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.