Station XX-15498 · no signal
AC TEST STAND (insecure)
Offline 87.225.111.109:28015 checked 36d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,498
- top 68%
- Last wipe
- 38d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 20 Sep, 12:30 UTC38d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on AC TEST STAND (insecure)?
A procedural map runs on AC TEST STAND (insecure), generated by the game.
Which settings and rules apply on AC TEST STAND (insecure)?
No gather rate appears in the name of AC TEST STAND (insecure). The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched off.
Population
How many players are recorded on AC TEST STAND (insecure) right now?
AC TEST STAND (insecure) is not responding at this moment and is offline, last seen 36 days 3 hours ago.
How does AC TEST STAND (insecure) rank against other Rust servers?
The last seven days of player hours place AC TEST STAND (insecure) at #15,498, in the top 68% of all ranked servers.
Operator and location
How reliably does AC TEST STAND (insecure) stay online?
AC TEST STAND (insecure) is down at the moment; the last recorded contact was 36 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 17 September 2026 is when Rust Server Trends first recorded it.
Where in the world is AC TEST STAND (insecure) hosted?
Nothing about a region comes from AC TEST STAND (insecure). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 87.225.111.109:28015 is the address it uses.
What build of Rust does AC TEST STAND (insecure) use?
Rust network protocol 2633 and build 163794 on Windows is what AC TEST STAND (insecure) runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on AC TEST STAND (insecure)?
The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak.
How often does AC TEST STAND (insecure) wipe, and on which days?
The rhythm of AC TEST STAND (insecure) cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 38 days 23 hours is how long the current world has been running.
Lists and tags
What do the server tags on AC TEST STAND (insecure) mean?
The game's server browser reads the tags AC TEST STAND (insecure) publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does AC TEST STAND (insecure) appear?
You will find AC TEST STAND (insecure) on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to AC TEST STAND (insecure)?
Enter client.connect 87.225.111.109:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.