Rust Server TrendsSeismic network · station log
Recording Stations11,673 Players46,970 Active2,995 Wipes · 3 h95 48 h

Station XX-15269 · no signal

rustuz test local

Offline 87.192.230.75:28115 checked 2d ago

oxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,269
top 69%
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15269 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct22 Oct24 Oct27 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 486 on average
48/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average
78/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
254/ 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
12/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
320/ 375
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average
267/ 300
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on rustuz test local?

rustuz test local uses a procedural map, which the game generates.

Which settings and rules apply on rustuz test local?

The name of rustuz test local gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on rustuz test local?

No players are recorded on rustuz test local at this moment; it is offline, and the last sighting was 2 days 17 hours ago. The population averaged 0 players over the past week.

How does rustuz test local rank against other Rust servers?

On player hours for the past week, rustuz test local sits at #15,269, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does rustuz test local stay online?

As recorded now, rustuz test local is not reachable, the last contact having been 2 days 17 hours ago. It was up 39% of the time across the last 7 full days: 66 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 16 October 2026.

Where in the world is rustuz test local hosted?

A region is not published by rustuz test local. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 87.192.230.75:28115.

Which Rust version is rustuz test local running?

On Linux, rustuz test local runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does rustuz test local wipe, and on which days?

The rhythm of rustuz test local cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 13 days 8 hours.

Lists and tags

What do the server tags on rustuz test local mean?

The game's server browser reads the tags rustuz test local publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does rustuz test local appear?

The Rust Server Trends lists that take in rustuz test local are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

How do you connect to rustuz test local?

To join, enter client.connect 87.192.230.75:28115 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.