Rust Server TrendsSeismic network · station log
Recording Stations11,762 Players65,727 Active3,483 Wipes · 3 h193 48 h

Station XX-1021 · recording

[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10

Online 87.192.230.75:28015 checked 10m ago

trio weekly wipes vanillaoxide
Connect
Players now
7/ 200
4% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
10
peak 34
Rank
#1,021
top 5%
Last wipe
5d ago
weekly schedule
Next wipe
1d 2h
Fri 30 Oct, 14:53 UTC
Seismic record · station XX-1021 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
7of 200 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−5into Tue 19:00 UTC
Peak · 48 h
22most players in any hour
Channel 1 · calibrated

Players

AveragePeak
01020304013:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers, and #109 of the trio servers (top 17%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:53 UTC, in 1d 2h. Every Friday at 14:53 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
86%of its recent wipes
wipe-day peak
37players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. 1d 2hFri 30 Oct, 14:53 UTC
  2. 7d 6hThu 5 Nov, 19:00 UTCFW
  3. 8d 2hFri 6 Nov, 14:53 UTC
  4. 15d 2hFri 13 Nov, 14:53 UTC
  5. 22d 2hFri 20 Nov, 14:53 UTC
  6. 29d 2hFri 27 Nov, 14:53 UTC
  7. 35d 6hThu 3 Dec, 19:00 UTCFW
  8. 36d 2hFri 4 Dec, 14:53 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 32, 4 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 14:53 UTC5d ago M1.5rising 32 – running 3
Fri 16 Oct, 14:54 UTC12d ago M1.5rising 36 halved by day 3 7 days 3
Fri 9 Oct, 15:00 UTC19d ago M1.6rising 44 halved by day 3 7 days 4
Fri 2 Oct, 14:58 UTC26d ago M1.4rising 34 halved by day 3 7 days 7
Fri 2 Oct, 08:17 UTC27d ago M1.5rising 34 – 0.3 days 0
Fri 25 Sep, 15:23 UTC33d ago M1.0rising 16 halved by day 5 6.7 days 7
Fri 18 Sep, 15:22 UTC40d ago M1.5rising 30 halved by day 3 7 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusticated.com - US Premium Trio | Thursday Wipes NA · trio · weekly · 136 on average
8/ 150
Rusticated.com - EU Premium Trio | Thursday Wipes EU · trio · weekly · 135 on average
30/ 150
Rustafied.com - EU Trio - Monday EU · trio · weekly · 119 on average
140/ 175
[JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/28 EA · trio · weekly · 114 on average
173/ 200
Reddit.com/r/PlayRust - EU Trio EU · trio · weekly · 104 on average
12/ 300
RustForNoobs.com | Solo Duo Trio | Weekly | EU EU · trio · weekly · 84 on average
6/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?

[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 runs a procedural map of size 3,500 with seed 746147965, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?

No gather rate appears in the name of [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10. The limit for a group is 3 players (trio). In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Its plugins are run through Oxide. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?

A reading taken now shows 7 players on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10, which has 200 slots. The seven-day average is 10 players, with a peak of 34. Averaged over the last 48 hours, the busiest hour was 18:00 UTC at 21 players.

How does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 rank against other Rust servers?

Over the last seven days, [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 recorded enough player hours to reach #1,021 worldwide, placing it in the top 5% of all ranked servers. It sits at #109 among trio servers.

Operator and location

How reliably does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 stay online?

Right now, you can reach [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10. The uptime it reports puts its last restart about 2 days ago. Of the 168 hours in the last 7 full days, it was up for 154, or 92% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 perform under load?

The 48-hour average is 60 server fps; 58 is the lowest observed. At its highest, it carried 94,245 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,704 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 hosted?

A region is not published by [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 87.192.230.75:28015.

Which Rust version is [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 running?

Rust network protocol 2635 and build 168909 on Linux is what [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?

The recent wipes averaged a busiest count of 37 players. 4 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.

On what timetable does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 run its wipes?

every Friday at 14:53 UTC is how [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 wipes. Friday 30 October at 14:53 UTC is when its next wipe is due. 5 days 21 hours is how long the current world has been running. Its tags state a weekly wipe schedule.

Lists and tags

What do the server tags on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 mean?

The game's server browser reads the tags [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server has 200 slots; ts3 (Group limit): The team limit is 3; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 appear?

You will find [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 on the following Rust Server Trends lists: Rust community servers without the side modes, Best trio Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.

How to join

How do you connect to [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?

Enter client.connect 87.192.230.75:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://rustuz.uz.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts3,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players The server has 200 slots.
ts3
Group limit The team limit is 3.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.