Rust Server TrendsSeismic network · station log
Recording Stations11,789 Players78,653 Active3,571 Wipes · 3 h243 48 h

Station XX-16954 · no signal

poop

Offline 87.192.107.175:2120 checked 31d ago

Connect
Players now
0/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,954
top 71%
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16954 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average
180/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
222/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
643/ 675
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
39/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
748/ 775
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average
585/ 625
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on poop?

A procedural map runs on poop, generated by the game.

Which settings and rules apply on poop?

You will find no gather rate in the name of poop. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on poop?

A reading taken now finds poop offline; the most recent activity was 31 days 12 hours ago.

How does poop rank against other Rust servers?

Over the last seven days, poop recorded enough player hours to reach #16,954 worldwide, placing it in the top 71% of all ranked servers.

Server details

How reliably does poop stay online?

No contact with poop right now, and the last recorded contact was 31 days 12 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 28 September 2026.

Which region does poop run from?

Nothing about a region comes from poop. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 87.192.107.175:2120 is the address it uses.

What build of Rust does poop use?

Rust network protocol 2633 and build 165217 on Windows is what poop runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does poop wipe, and on which days?

The rhythm of poop cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 31 days 13 hours is how long the current world has been running.

Lists and tags

What do the server tags on poop mean?

These are the tags poop publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): 0 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does poop appear?

The Rust Server Trends lists that take in poop are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to poop?

To join, enter client.connect 87.192.107.175:2120 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp0
Max players 0 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.