Station XX-15338 · recording
InternalTrainServer""
Online 87.151.212.210:28015 checked 11m ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.2 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 19:08 UTC1d ago | – | – | – | – | running | 0 |
| Thu 8 Oct, 18:52 UTC20d ago | M0.0■steady | 0 | – | 19 days | 0 | |
| Sun 4 Oct, 18:21 UTC24d ago | M0.0■steady | 0 | – | 4 days | 0 | |
| Fri 2 Oct, 15:53 UTC26d ago | M0.0■steady | 0 | – | 2.1 days | 0 | |
| Thu 1 Oct, 19:06 UTC FW27d ago | M0.0■steady | 0 | – | 0.9 days | 0 | |
| Fri 25 Sep, 11:44 UTC33d ago | M0.0■steady | 0 | – | 6.3 days | 0 | |
| Thu 17 Sep, 18:11 UTC41d ago | M0.0▲rising | 1 | halved by day 3 | 7.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on InternalTrainServer""?
The map on InternalTrainServer"" is procedural, produced by the game.
Which settings and rules apply on InternalTrainServer""?
You will find no gather rate in the name of InternalTrainServer"". At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on InternalTrainServer""?
At this moment, InternalTrainServer"" records 0 players across 10 slots. Averaged across the last seven days, the population was 0 players.
How does InternalTrainServer"" rank against other Rust servers?
Over the last seven days, InternalTrainServer"" recorded enough player hours to reach #15,338 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does InternalTrainServer"" stay online?
InternalTrainServer"" is up at the moment. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does InternalTrainServer"" run from?
Nothing about a region comes from InternalTrainServer"". The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 87.151.212.210:28015.
Which Rust version is InternalTrainServer"" running?
Rust network protocol 2635 and build 168909 on Linux is what InternalTrainServer"" runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on InternalTrainServer""?
The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does InternalTrainServer"" run its wipes?
There is no next wipe to predict at InternalTrainServer"", since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 39 hours.
Server tags
What do the server tags on InternalTrainServer"" mean?
These are the tags InternalTrainServer"" publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does InternalTrainServer"" appear?
The Rust Server Trends lists that take in InternalTrainServer"" are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How to join
What steps get you onto InternalTrainServer""?
You can connect by pressing F1 in Rust and typing client.connect 87.151.212.210:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.