Rust Server TrendsSeismic network · station log
Recording Stations11,692 Players54,249 Active3,144 Wipes · 3 h123 48 h

Station XX-15104 · no signal

euronothappy

Offline 87.117.185.8:28015 checked 13d ago

Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,104
top 70%
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15104 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 491 on average
72/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
106/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average
320/ 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
16/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
403/ 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average
299/ 325
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on euronothappy?

euronothappy uses a procedural map, which the game generates.

Which settings and rules apply on euronothappy?

You will find no gather rate in the name of euronothappy. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on euronothappy?

euronothappy is not responding at this moment and is offline, last seen 13 days 14 hours ago.

How does euronothappy rank against other Rust servers?

Over the last seven days, euronothappy recorded enough player hours to reach #15,104 worldwide, placing it in the top 70% of all ranked servers.

Server details

How reliably does euronothappy stay online?

euronothappy is down at the moment; the last recorded contact was 13 days 14 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 14 October 2026.

Where in the world is euronothappy hosted?

Nothing about a region comes from euronothappy. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 87.117.185.8:28015 is the address it uses.

What build of Rust does euronothappy use?

euronothappy is running Rust network protocol 2634 and build 167781 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does euronothappy run its wipes?

The rhythm of euronothappy cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 15 days 15 hours.

Tags

What do the server tags on euronothappy mean?

Tags published by euronothappy and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does euronothappy appear?

You will find euronothappy on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to euronothappy?

To join, enter client.connect 87.117.185.8:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players The server has 1 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.