Rust Server TrendsSeismic network · station log
Recording Stations11,700 Players38,808 Active2,943 Wipes · 3 h91 48 h

Station XX-13917 · no signal

Odinvpole

Offline 87.103.197.40:28015 checked 25d ago

weekly wipes vanilla
Connect
Players now
1/ 2
50% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,917
top 61%
Last wipe
25d ago
weekly schedule
Next wipe
2d 15h
Sat 31 Oct, 17:27 UTC
Seismic record · station XX-13917 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Saturday 31 October, 17:27 UTC, in 2d 15h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
176/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
18/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 288 on average
14/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
20/ 100
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
42/ 250
Rustafied.com - EU Main EU · groups of 16+ · weekly · 234 on average
25/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Odinvpole?

Odinvpole uses a procedural map, which the game generates.

Which settings and rules apply on Odinvpole?

No gather rate appears in the name of Odinvpole. Groups hold up to 8 players, which is the default for the game. It plays in roleplay mode, rules for roleplay, with towns and jobs. The server browser lists it under Community, as a community server. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched off.

Live population

How many players are recorded on Odinvpole right now?

Odinvpole is not responding at this moment and is offline, last seen 25 days 8 hours ago.

How does Odinvpole rank against other Rust servers?

On player hours for the past week, Odinvpole sits at #13,917, which puts it inside the top 61% of every ranked server.

Operator and location

How reliably does Odinvpole stay online?

Odinvpole is down at the moment; the last recorded contact was 25 days 8 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 3 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Odinvpole run from?

A region is not published by Odinvpole. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 87.103.197.40:28015.

What build of Rust does Odinvpole use?

On Windows, Odinvpole runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does Odinvpole run its wipes?

From weekly: 7 days after its last wipe the next wipe of Odinvpole is estimated. Saturday 31 October at 17:27 UTC is when its next wipe is due. It has run its current world for 25 days 8 hours. A weekly wipe schedule is published in its tags.

Server tags

What do the server tags on Odinvpole mean?

These are the tags Odinvpole publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^r (Roleplay): A server for roleplay. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Odinvpole appear?

You will find Odinvpole on the following Rust Server Trends lists: Rust community servers without the side modes, Rust roleplay server trends and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w, Vanilla ^v and Roleplay ^r; Group limit: 5 or more; Wipe schedule: Weekly.

Connecting

How do you connect to Odinvpole?

To join, enter client.connect 87.103.197.40:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^w,^v,^r,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp2
Max players The server has 2 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^r
Roleplay A server for roleplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.