Station XX-14365 · no signal
Server name on in-game server list
Offline 87.1.116.210:28015 checked 5d ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #14,365
- top 65%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Server name on in-game server list?
Server name on in-game server list runs a procedural map of size 4,250 with seed 55634322, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Server name on in-game server list?
No gather rate appears in the name of Server name on in-game server list. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on Server name on in-game server list?
No players are recorded on Server name on in-game server list at this moment; it is offline, and the last sighting was 5 days 22 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.
How does Server name on in-game server list rank against other Rust servers?
Over the last seven days, Server name on in-game server list recorded enough player hours to reach #14,365 worldwide, placing it in the top 65% of all ranked servers.
Server details
How reliably does Server name on in-game server list stay online?
No contact with Server name on in-game server list right now, and the last recorded contact was 5 days 22 hours ago. Of the 144 hours in the last 6 full days, it was up for 2, or 1% of the time. 21 October 2026 is when Rust Server Trends first recorded it.
Which region does Server name on in-game server list run from?
Nothing about a region comes from Server name on in-game server list. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 87.1.116.210:28015.
What build of Rust does Server name on in-game server list use?
Server name on in-game server list is running Rust network protocol 2634 and build 167781 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does Server name on in-game server list wipe, and on which days?
On record so far are too few of Server name on in-game server list's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 26 days 18 hours.
Lists and tags
What do the server tags on Server name on in-game server list mean?
The game's server browser reads the tags Server name on in-game server list publishes: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): 5 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Server name on in-game server list appear?
You will find Server name on in-game server list on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to Server name on in-game server list?
You can connect by pressing F1 in Rust and typing client.connect 87.1.116.210:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://customsite.com/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.