Station XX-15172 · no signal
[KWT/KSA] DUNES | MONTHLY 3X | DUO
Offline 86.97.30.104:25384 checked 40d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,172
- no region published
- Last wipe
- 47d ago
- monthly schedule
- Next wipe
- 7d 16h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [KWT/KSA] DUNES | MONTHLY 3X | DUO?
A procedural map runs on [KWT/KSA] DUNES | MONTHLY 3X | DUO, generated by the game.
Which settings and rules apply on [KWT/KSA] DUNES | MONTHLY 3X | DUO?
Going by its name, [KWT/KSA] DUNES | MONTHLY 3X | DUO runs 3x gather. 2 players is the most a group can hold (duo). survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on [KWT/KSA] DUNES | MONTHLY 3X | DUO right now?
[KWT/KSA] DUNES | MONTHLY 3X | DUO is not responding at this moment and is offline, last seen 40 days 18 hours ago.
How does [KWT/KSA] DUNES | MONTHLY 3X | DUO rank against other Rust servers?
The last seven days of player hours place [KWT/KSA] DUNES | MONTHLY 3X | DUO at #15,172, in the top – of all ranked servers.
Server details
How reliably does [KWT/KSA] DUNES | MONTHLY 3X | DUO stay online?
No contact with [KWT/KSA] DUNES | MONTHLY 3X | DUO right now, and the last recorded contact was 40 days 18 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 17 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is [KWT/KSA] DUNES | MONTHLY 3X | DUO hosted?
The name of [KWT/KSA] DUNES | MONTHLY 3X | DUO points to the Middle East, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 86.97.30.104:25384.
What build of Rust does [KWT/KSA] DUNES | MONTHLY 3X | DUO use?
On Linux, [KWT/KSA] DUNES | MONTHLY 3X | DUO runs Rust network protocol 2633 and build 164530. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does [KWT/KSA] DUNES | MONTHLY 3X | DUO wipe, and on which days?
From the force wipe the next wipe of [KWT/KSA] DUNES | MONTHLY 3X | DUO is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 47 days 10 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on [KWT/KSA] DUNES | MONTHLY 3X | DUO mean?
Tags published by [KWT/KSA] DUNES | MONTHLY 3X | DUO and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): 100 slots are available; ts2 (Group limit): Each team can hold up to 2; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; WA (West Asia): In the server browser it appears under West Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [KWT/KSA] DUNES | MONTHLY 3X | DUO appear?
The Rust Server Trends lists that take in [KWT/KSA] DUNES | MONTHLY 3X | DUO are: 3x Rust servers, by live population, Duo Rust servers, group limit 2 and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Middle East; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Monthly; Gather rate: 3x.
Join the server
How do you connect to [KWT/KSA] DUNES | MONTHLY 3X | DUO?
You can connect by pressing F1 in Rust and typing client.connect 86.97.30.104:25384 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.